How ssyz01/openclaw-game-test works
This is a dependency-free browser guessing game. The player opens the page, submits guesses, receives directional feedback and a running history, and can restart after winning or using all seven attempts. The runtime is a single JavaScript controller manipulating page elements; the README identifies the page and stylesheet, but their source was not sampled, so their detailed wiring is not asserted.
Main entry points: script.js Game controller · index.html Game page
Components 9
Other components
- Player
- Game page
index.html - Game styling
style.css - Game controller
script.js - Random target
script.js - Guess validation
script.js - Attempt tracking
script.js - Hints and history
script.js - Win, loss, reset
script.js
Connections 7
- Player → Game page: opens
README.md - Game controller → Random target: generates target
script.js - Game controller → Guess validation: validates guesses
script.js - Game controller → Attempt tracking: updates attempts
script.js - Game controller → Hints and history: updates display
script.js - Game controller → Win, loss, reset: finishes or resets
script.js - Win, loss, reset → Random target: chooses on reset
script.js