# ssyz01/openclaw-game-test architecture

> Architecture diagram of the GitHub repository ssyz01/openclaw-game-test, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-11-12). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/ssyz01/openclaw-game-test
- Repository: https://github.com/ssyz01/openclaw-game-test
- Video tour (about a minute): https://gitdiagram.com/ssyz01/openclaw-game-test/video

## Overview

This is a dependency-free browser guessing game. The player opens the page, submits guesses, receives directional feedback and a running history, and can restart after winning or using all seven attempts. The runtime is a single JavaScript controller manipulating page elements; the README identifies the page and stylesheet, but their source was not sampled, so their detailed wiring is not asserted.

Main entry points: [`script.js`](https://github.com/ssyz01/openclaw-game-test/blob/main/script.js) (Game controller), [`index.html`](https://github.com/ssyz01/openclaw-game-test/blob/main/index.html) (Game page)

## Diagram (Mermaid)

```mermaid
flowchart TD

node_player(("Player"))
node_page["Game page<br/>[index.html]"]
node_styling["Game styling<br/>[style.css]"]
node_controller["Game controller<br/>[script.js]"]
node_target["Random target<br/>[script.js]"]
node_guessing["Guess validation<br/>[script.js]"]
node_tracking["Attempt tracking<br/>[script.js]"]
node_feedback["Hints and history<br/>[script.js]"]
node_round["Win, loss, reset<br/>[script.js]"]

node_player -->|"opens"| node_page
node_controller -->|"generates target"| node_target
node_controller -->|"validates guesses"| node_guessing
node_controller -->|"updates attempts"| node_tracking
node_controller -->|"updates display"| node_feedback
node_controller -->|"finishes or resets"| node_round
node_round -->|"chooses on reset"| node_target

click node_page "https://github.com/ssyz01/openclaw-game-test/blob/main/index.html"
click node_styling "https://github.com/ssyz01/openclaw-game-test/blob/main/style.css"
click node_controller "https://github.com/ssyz01/openclaw-game-test/blob/main/script.js"
click node_target "https://github.com/ssyz01/openclaw-game-test/blob/main/script.js"
click node_guessing "https://github.com/ssyz01/openclaw-game-test/blob/main/script.js"
click node_tracking "https://github.com/ssyz01/openclaw-game-test/blob/main/script.js"
click node_feedback "https://github.com/ssyz01/openclaw-game-test/blob/main/script.js"
click node_round "https://github.com/ssyz01/openclaw-game-test/blob/main/script.js"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_player toneIndigo
class node_page,node_styling,node_controller,node_target,node_guessing,node_tracking,node_feedback,node_round toneTeal
```

## Components

### Other components

- **Player**
- [Game page](https://github.com/ssyz01/openclaw-game-test/blob/main/index.html): `index.html`
- [Game styling](https://github.com/ssyz01/openclaw-game-test/blob/main/style.css): `style.css`
- [Game controller](https://github.com/ssyz01/openclaw-game-test/blob/main/script.js): `script.js`
- [Random target](https://github.com/ssyz01/openclaw-game-test/blob/main/script.js): `script.js`
- [Guess validation](https://github.com/ssyz01/openclaw-game-test/blob/main/script.js): `script.js`
- [Attempt tracking](https://github.com/ssyz01/openclaw-game-test/blob/main/script.js): `script.js`
- [Hints and history](https://github.com/ssyz01/openclaw-game-test/blob/main/script.js): `script.js`
- [Win, loss, reset](https://github.com/ssyz01/openclaw-game-test/blob/main/script.js): `script.js`

## Connections

- Player → Game page: opens (evidence: `README.md`)
- Game controller → Random target: generates target (evidence: `script.js`)
- Game controller → Guess validation: validates guesses (evidence: `script.js`)
- Game controller → Attempt tracking: updates attempts (evidence: `script.js`)
- Game controller → Hints and history: updates display (evidence: `script.js`)
- Game controller → Win, loss, reset: finishes or resets (evidence: `script.js`)
- Win, loss, reset → Random target: chooses on reset (evidence: `script.js`)
