How bevanator/ministrike works
This is a Unity game project inspired by Counter Strike and Mini Militia. The player engages with the game’s documented loadout, inventory, weapon, and shooting mechanics. The README names those capabilities but no source excerpts are available, so the graph does not assert implementation-level calls or a specific ordering among them.
Main entry points: Assets Game
Components 7
Connections 5
- Player → Game: plays
- Game → Loadout: provides
- Game → Inventory: provides
- Game → Weapons: provides
- Game → Shooting: provides