# zhangshuoneu/g-ray architecture

> Architecture diagram of the GitHub repository zhangshuoneu/g-ray, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-29). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/zhangshuoneu/g-ray
- Repository: https://github.com/zhangshuoneu/g-ray

## Overview

This repository currently documents G-ray as a research method; it does not contain implementation source, and the README says code is forthcoming. The diagram therefore summarizes the documented method and intended applications, not verified runtime calls. The README describes camera-local ray angles as the basis for relative rotary phases, and says G-ray can be used directly or integrated with RoPE, GTA, and RayRoPE in multi-view visual Transformers. It identifies 3D reconstruction and novel-view synthesis as intended application areas; their internal pipelines are not documented here.

Main entry points: [`README.md`](https://github.com/zhangshuoneu/g-ray/blob/main/README.md) (G-ray encoding)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_method["G-ray method"]
  node_ray_angles["Camera-local ray angles<br/>[README.md]"]
  node_gray["G-ray encoding<br/>[README.md]"]
  node_rotary_phases["Relative rotary phases<br/>[README.md]"]
  node_host_encodings["RoPE, GTA, RayRoPE<br/>[README.md]"]
  node_visual_transformer["Multi-view visual Transformer<br/>[README.md]"]
end

subgraph group_applications["Applications"]
  node_reconstruction["3D reconstruction<br/>[README.md]"]
  node_novel_views["Novel-view synthesis<br/>[README.md]"]
end

node_ray_angles -->|"parameterize"| node_gray
node_gray -->|"sets phases"| node_rotary_phases
node_gray -.->|"integrates with"| node_host_encodings
node_gray -->|"used in"| node_visual_transformer
node_visual_transformer -->|"supports"| node_reconstruction
node_visual_transformer -->|"supports"| node_novel_views

click node_ray_angles "https://github.com/zhangshuoneu/g-ray/blob/main/README.md"
click node_gray "https://github.com/zhangshuoneu/g-ray/blob/main/README.md"
click node_rotary_phases "https://github.com/zhangshuoneu/g-ray/blob/main/README.md"
click node_host_encodings "https://github.com/zhangshuoneu/g-ray/blob/main/README.md"
click node_visual_transformer "https://github.com/zhangshuoneu/g-ray/blob/main/README.md"
click node_reconstruction "https://github.com/zhangshuoneu/g-ray/blob/main/README.md"
click node_novel_views "https://github.com/zhangshuoneu/g-ray/blob/main/README.md"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_ray_angles,node_gray,node_rotary_phases,node_host_encodings,node_visual_transformer toneBlue
class node_reconstruction,node_novel_views toneAmber
```

## Components

### G-ray method

- [Camera-local ray angles](https://github.com/zhangshuoneu/g-ray/blob/main/README.md): `README.md`
- [G-ray encoding](https://github.com/zhangshuoneu/g-ray/blob/main/README.md): `README.md`
- [Relative rotary phases](https://github.com/zhangshuoneu/g-ray/blob/main/README.md): `README.md`
- [RoPE, GTA, RayRoPE](https://github.com/zhangshuoneu/g-ray/blob/main/README.md): `README.md`
- [Multi-view visual Transformer](https://github.com/zhangshuoneu/g-ray/blob/main/README.md): `README.md`

### Applications

- [3D reconstruction](https://github.com/zhangshuoneu/g-ray/blob/main/README.md): `README.md`
- [Novel-view synthesis](https://github.com/zhangshuoneu/g-ray/blob/main/README.md): `README.md`

## Connections

- Camera-local ray angles → G-ray encoding: parameterize
- G-ray encoding → Relative rotary phases: sets phases
- G-ray encoding → RoPE, GTA, RayRoPE: integrates with
- G-ray encoding → Multi-view visual Transformer: used in
- Multi-view visual Transformer → 3D reconstruction: supports
- Multi-view visual Transformer → Novel-view synthesis: supports
