How valentecaio/metal_warriors works
This repository is a Godot game, Metal Warriors. The tree shows gameplay entities, combat, stage mechanics, and split-screen presentation, but the README only links to the playable game and no source excerpts were provided. The graph therefore identifies these runtime areas without asserting a user-to-result flow or code dependencies that the available evidence cannot establish.
Components 18
Gameplay
- Player pilot
scripts/pilot.gd - Playable base
scripts/abstract/playable.gd - Robot base
scripts/abstract/robot.gd - Robot variants
scripts/robots - Pilot scene
scenes/pilot.tscn - Global game state
scripts/global.gd
Combat
- Bullet behavior
scripts/bullet.gd - Projectile scenes
scenes/bullets
Stage
- Stage blocks
scripts/stage/block.gd - Destructible walls
scripts/stage/destructible_walls.gd - Elevator behavior
scripts/stage/elevator.gd - Remote shield
scripts/stage/remote_shield.gd - Stage scenes
scenes/stage
Presentation
- Split-screen viewports
scripts/split_screen/viewports.gd - Split-screen camera
scripts/split_screen/camera.gd - Voronoi camera
scripts/split_screen/voronoi_camera_controller.gd - Voronoi split shader
scripts/split_screen/voronoi_split_screen.gdshader
Other components
- Player