How utkarshpathrabe/pong-game-using-python works
This is a small, single-file Pong game. A player uses keyboard controls to move two paddles; the SimpleGUI frame dispatches input and draw events, while the draw handler advances the game, detects collisions and scores, and renders the result. Restart resets the game and spawns a new ball. The README also describes the educational and two-player aspects; the source shows both players’ controls in one game. All implementation paths below are supported by the tree; unsampled assets are not modeled.
Main entry points: Pong.py Frame setup
Components 9
Runtime setup
- Frame setup
Pong.py
Game logic
- Game state
Pong.py - New game
Pong.py - Spawn ball
Pong.py
Input and display
- Draw and update
Pong.py - Keyboard handlers
Pong.py - Restart handler
Pong.py
Other components
- Players
- SimpleGUI
Connections 15
- Frame setup → SimpleGUI: creates frame
- Frame setup → Draw and update: registers draw
- Frame setup → Keyboard handlers: registers keys
- Frame setup → Restart handler: registers button
- Frame setup → New game: starts game
- Players → SimpleGUI: presses keys
- SimpleGUI → Keyboard handlers: dispatches keys
- SimpleGUI → Draw and update: dispatches draw
- SimpleGUI → Restart handler: dispatches button
- Keyboard handlers → Game state: sets paddle velocity
- Draw and update → Game state: updates and reads
- Draw and update → Spawn ball: spawns after miss
- New game → Game state: resets state
- New game → Spawn ball: starts rally
- Restart handler → New game: resets game