How sonalijangamcmaug26-blip/cpp-learning works
This repository is a collection of independent C++ learning examples, not one integrated application. The sampled programs demonstrate language fundamentals, memory management, and small applied exercises; each has its own main rather than sharing a runtime workflow. The graph shows representative sampled programs and their console interaction, not links between examples. The README is empty, and unsampled files are not mapped because their behavior cannot be established from the excerpts.
Main entry points: Main.cpp Hello World · Array.cpp Array Example · call_by_value.cpp Pass By Value · emun.cpp Enum Example
Components 13
C++ Fundamentals
- Hello World
Day_1/Main.cpp - Array Example
Day_2/Array.cpp - Pass By Value
Day_3/call_by_value.cpp - Enum Example
Day_7/emun.cpp - Constructors
Day_5/constructor.cpp
Memory Examples
- Dynamic 2D Array
Day_6/Dynamic_2D_array.cpp - Unique Pointer
Day_8/unique_ptr.cpp
Applied Exercises
- Payroll Demo
CPP_assigment/CPP_Assignment_1/HR_Payroll_Engine.cpp - Signal Processing
CPP_assigment/CPP_Assignment_1/Signal_Processing_Pipeline.cpp - Packet Parser
CPP_assigment/CPP_Assignment_1/Calibration_Packet_Parser.cpp - Entity System
CPP_assigment/CPP_Assignment_2/Game_engine_entity_system.cpp
Other components
- Learner
- Console
Connections 22
- Learner → Hello World: runs
- Learner → Array Example: runs
- Learner → Pass By Value: runs
- Learner → Enum Example: runs
- Learner → Constructors: runs
- Learner → Dynamic 2D Array: runs
- Learner → Unique Pointer: runs
- Learner → Payroll Demo: runs
- Learner → Signal Processing: runs
- Learner → Packet Parser: runs
- Learner → Entity System: runs
- Hello World → Console: prints
- Array Example → Console: prints
- Pass By Value → Console: prints
- Enum Example → Console: prints
- Constructors → Console: prints
- Dynamic 2D Array → Console: reads/writes
- Unique Pointer → Console: prints
- Payroll Demo → Console: reads/writes
- Signal Processing → Console: prints
- Packet Parser → Console: prints
- Entity System → Console: prints