# so-dawg/midonha-v2 architecture

> Architecture diagram of the GitHub repository so-dawg/midonha-v2, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-11-11). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/so-dawg/midonha-v2
- Repository: https://github.com/so-dawg/midonha-v2

## Overview

This appears to be a Unity kitchen-cooking game: the project includes a sample scene, player and counter visuals, ingredient and plate assets, cooking animations, and gameplay sounds. The tree suggests a kitchen interaction experience, but no README or source excerpts document its runtime workflow or how assets are connected. The graph therefore maps the visible product asset areas without asserting control or data-flow relationships that cannot be verified.

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_world["Game world"]
  node_scene["Kitchen scene<br/>[SampleScene.unity]"]
end

subgraph group_gameplay["Gameplay assets"]
  node_input["Input actions"]
  node_player["Player visuals"]
  node_counters["Counter visuals"]
  node_ingredients["Ingredient visuals"]
  node_plate["Completed plate"]
end

subgraph group_presentation["Presentation"]
  node_animations["Gameplay animations"]
  node_sound["Music and effects"]
  node_rendering["Render settings"]
end

click node_scene "https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/Scenes/SampleScene.unity"
click node_input "https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/InputSystem_Actions.inputactions"
click node_player "https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/_Assets/PrefabsVisuals/PlayerVisual.prefab"
click node_counters "https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/PrefabsVisuals/CountersVisuals"
click node_ingredients "https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/PrefabsVisuals/KitchenObjectsVisuals"
click node_plate "https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/_Assets/PrefabsVisuals/PlateCompleteVisual.prefab"
click node_animations "https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/Animations"
click node_sound "https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/Sounds"
click node_rendering "https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/Settings"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_scene toneBlue
class node_input,node_player,node_counters,node_ingredients,node_plate toneAmber
class node_animations,node_sound,node_rendering toneMint
```

## Components

### Game world

- [Kitchen scene](https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/Scenes/SampleScene.unity): `cooking_duck/Assets/Scenes/SampleScene.unity`

### Gameplay assets

- [Input actions](https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/InputSystem_Actions.inputactions): `cooking_duck/Assets/InputSystem_Actions.inputactions`
- [Player visuals](https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/_Assets/PrefabsVisuals/PlayerVisual.prefab): `cooking_duck/Assets/_Assets/PrefabsVisuals/PlayerVisual.prefab`
- [Counter visuals](https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/PrefabsVisuals/CountersVisuals): `cooking_duck/Assets/_Assets/PrefabsVisuals/CountersVisuals`
- [Ingredient visuals](https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/PrefabsVisuals/KitchenObjectsVisuals): `cooking_duck/Assets/_Assets/PrefabsVisuals/KitchenObjectsVisuals`
- [Completed plate](https://github.com/so-dawg/midonha-v2/blob/main/cooking_duck/Assets/_Assets/PrefabsVisuals/PlateCompleteVisual.prefab): `cooking_duck/Assets/_Assets/PrefabsVisuals/PlateCompleteVisual.prefab`

### Presentation

- [Gameplay animations](https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/Animations): `cooking_duck/Assets/_Assets/Animations`
- [Music and effects](https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/_Assets/Sounds): `cooking_duck/Assets/_Assets/Sounds`
- [Render settings](https://github.com/so-dawg/midonha-v2/tree/main/cooking_duck/Assets/Settings): `cooking_duck/Assets/Settings`
