How scrotjame/match-3-demo works
The tree indicates a Unity game project, with character and enemy data, gem assets, animation/VFX, audio, and a scene directory. No README or source excerpts were provided, so the player-to-result workflow and relationships between these assets cannot be verified; the graph therefore represents visible product areas without inventing runtime connections. The scene directory has no listed contents, so its role is not expanded beyond the asset tree evidence.
Components 7
Game Data
- Player Character Data
Assets/AssetGame/PokpoKomType/Patsulp.asset - Enemy Data
Assets/AssetGame/Enemy/NewEnemyData.asset - Gem Types
Assets/AssetGame/GemType
Presentation
- Character Animation
Assets/Animation/pow.anim - Visual Effects
Assets/Animation/VFX - Sound Effects
Assets/Audio
Other components
- Game Scene
Assets/Scenes