How scrbyy/fps-template works
This tree is a partial Unity asset bundle, not a visible application: it contains DOTween binaries and extension modules, TextMesh Pro rendering assets, and Zenject optional extras. No README or source excerpts establish an application workflow, and the Zenject tree shown is test-oriented, so the graph focuses on identifiable runtime support assets rather than inventing their wiring.
Components 6
Tweening
- DOTween core
- DOTween modules
Assets/Plugins/Demigiant/DOTween/Modules
Text Rendering
- TextMesh Pro assets
Assets/Plugins/TextMesh Pro - TMP shaders
Assets/Plugins/TextMesh Pro/Shaders - TMP resources
Assets/Plugins/TextMesh Pro/Resources
Other components
- Unity runtime