# raka-1725/mototechno architecture

> Architecture diagram of the GitHub repository raka-1725/mototechno, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-28). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/raka-1725/mototechno
- Repository: https://github.com/raka-1725/mototechno

## Overview

MotoTechno is a Unity motorcycle-racing game: the player controls a customizable motorcycle, while lap timing tracks race progress. The README also documents motorcycle UI and an ML-Agents NPC controller, though NPCs are in progress and the current game is solo. No source excerpts were provided, so code nodes use the existing Assets directory as their supported enclosing path; relationships are limited to those described in the README.

Main entry points: [`Assets`](https://github.com/raka-1725/mototechno/tree/master/Assets) (Motorcycle Controller)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_vehicle["Motorcycle"]
  node_controller["Motorcycle Controller"]
  node_customization["Motorcycle Customization"]
  node_wheelcollider["Wheel Collider"]
  node_motorcycleui["Motorcycle UI"]
end

subgraph group_race["Race Systems"]
  node_npccontroller["NPC Controller"]
  node_mlagents["Unity ML-Agents"]
  node_lapchecker["Lap Checker"]
end

subgraph group_content["Track Content"]
  node_trackmeshes["Spielberg Track"]
  node_trackmaterials["Track Materials"]
  node_trackprops["Track Props"]
end

node_player(("Player"))

node_player -->|"provides input"| node_controller
node_controller -->|"uses stats"| node_customization
node_controller -->|"exports outputs"| node_wheelcollider
node_npccontroller -->|"uses components"| node_mlagents
node_lapchecker -->|"tracks laps"| node_player

click node_controller "https://github.com/raka-1725/mototechno/tree/master/Assets"
click node_customization "https://github.com/raka-1725/mototechno/tree/master/Assets"
click node_motorcycleui "https://github.com/raka-1725/mototechno/tree/master/Assets"
click node_npccontroller "https://github.com/raka-1725/mototechno/tree/master/Assets"
click node_lapchecker "https://github.com/raka-1725/mototechno/tree/master/Assets"
click node_trackmeshes "https://github.com/raka-1725/mototechno/tree/master/Assets/CartoonTrackSpielberg/Meshes/Track_Meshes"
click node_trackmaterials "https://github.com/raka-1725/mototechno/tree/master/Assets/CartoonTrackSpielberg/Meshes/MATERIALS_SPIELBERG"
click node_trackprops "https://github.com/raka-1725/mototechno/tree/master/Assets/CartoonTrackSpielberg/Prefabs/Prop_Prefabs"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_controller,node_customization,node_wheelcollider,node_motorcycleui toneBlue
class node_npccontroller,node_mlagents,node_lapchecker toneAmber
class node_trackmeshes,node_trackmaterials,node_trackprops toneMint
class node_player toneIndigo
```

## Components

### Motorcycle

- [Motorcycle Controller](https://github.com/raka-1725/mototechno/tree/master/Assets): `Assets`
- [Motorcycle Customization](https://github.com/raka-1725/mototechno/tree/master/Assets): `Assets`
- **Wheel Collider**
- [Motorcycle UI](https://github.com/raka-1725/mototechno/tree/master/Assets): `Assets`

### Race Systems

- [NPC Controller](https://github.com/raka-1725/mototechno/tree/master/Assets): `Assets`
- **Unity ML-Agents**
- [Lap Checker](https://github.com/raka-1725/mototechno/tree/master/Assets): `Assets`

### Track Content

- [Spielberg Track](https://github.com/raka-1725/mototechno/tree/master/Assets/CartoonTrackSpielberg/Meshes/Track_Meshes): `Assets/CartoonTrackSpielberg/Meshes/Track_Meshes`
- [Track Materials](https://github.com/raka-1725/mototechno/tree/master/Assets/CartoonTrackSpielberg/Meshes/MATERIALS_SPIELBERG): `Assets/CartoonTrackSpielberg/Meshes/MATERIALS_SPIELBERG`
- [Track Props](https://github.com/raka-1725/mototechno/tree/master/Assets/CartoonTrackSpielberg/Prefabs/Prop_Prefabs): `Assets/CartoonTrackSpielberg/Prefabs/Prop_Prefabs`

### Other components

- **Player**

## Connections

- Player → Motorcycle Controller: provides input
- Motorcycle Controller → Motorcycle Customization: uses stats
- Motorcycle Controller → Wheel Collider: exports outputs
- NPC Controller → Unity ML-Agents: uses components
- Lap Checker → Player: tracks laps
