How quodsoler/unreal-engine-skills works
This repository is a knowledge library of 27 Unreal Engine C++ skills for AI coding agents, not a runtime software service. The main workflow is a developer asks an agent for UE help; the agent reads project context, applies relevant skill guidance, and helps produce code. The README documents that context-first relationship and skill cross-references; source excerpts were not provided, so other wiring is omitted.
Main entry points: ue-project-context/SKILL.md Project Context · ue-cpp-foundations/SKILL.md C++ Foundations · ue-actor-component-architecture/SKILL.md Actor Components · ue-module-build-system/SKILL.md Module Build
Components 30
Core Foundations
- Project Context
skills/ue-project-context/SKILL.md - C++ Foundations
skills/ue-cpp-foundations/SKILL.md - Actor Components
skills/ue-actor-component-architecture/SKILL.md - Module Build
skills/ue-module-build-system/SKILL.md
Gameplay Systems
- Gameplay Framework
skills/ue-gameplay-framework/SKILL.md - Gameplay Abilities
skills/ue-gameplay-abilities/SKILL.md - Game Features
skills/ue-game-features/SKILL.md - Input System
skills/ue-input-system/SKILL.md - Character Movement
skills/ue-character-movement/SKILL.md - Animation System
skills/ue-animation-system/SKILL.md - Networking
skills/ue-networking-replication/SKILL.md - AI Navigation
skills/ue-ai-navigation/SKILL.md - State Trees
skills/ue-state-trees/SKILL.md - Mass Entity
skills/ue-mass-entity/SKILL.md
World And Data
- Data Assets
skills/ue-data-assets-tables/SKILL.md - Save Games
skills/ue-serialization-savegames/SKILL.md - World Streaming
skills/ue-world-level-streaming/SKILL.md - Procedural Generation
skills/ue-procedural-generation/SKILL.md - Physics Collision
skills/ue-physics-collision/SKILL.md
Rendering And UI
- Materials Rendering
skills/ue-materials-rendering/SKILL.md - Niagara Effects
skills/ue-niagara-effects/SKILL.md - Audio System
skills/ue-audio-system/SKILL.md - Sequencer Cinematics
skills/ue-sequencer-cinematics/SKILL.md - UI UMG Slate
skills/ue-ui-umg-slate/SKILL.md
AI And Tools
- Async Threading
skills/ue-async-threading/SKILL.md - Editor Tools
skills/ue-editor-tools/SKILL.md - Testing Debugging
skills/ue-testing-debugging/SKILL.md
Other components
- Developer
- AI Coding Agent
- UE C++ Code
Connections 29
- Developer → AI Coding Agent: requests help
- AI Coding Agent → Project Context: reads first
- AI Coding Agent → C++ Foundations: reads guidance
- AI Coding Agent → Actor Components: reads guidance
- AI Coding Agent → Module Build: reads guidance
- AI Coding Agent → Gameplay Framework: reads guidance
- AI Coding Agent → Gameplay Abilities: reads guidance
- AI Coding Agent → Game Features: reads guidance
- AI Coding Agent → Input System: reads guidance
- AI Coding Agent → Character Movement: reads guidance
- AI Coding Agent → Animation System: reads guidance
- AI Coding Agent → Networking: reads guidance
- AI Coding Agent → AI Navigation: reads guidance
- AI Coding Agent → State Trees: reads guidance
- AI Coding Agent → Mass Entity: reads guidance
- AI Coding Agent → Data Assets: reads guidance
- AI Coding Agent → Save Games: reads guidance
- AI Coding Agent → World Streaming: reads guidance
- AI Coding Agent → Procedural Generation: reads guidance
- AI Coding Agent → Physics Collision: reads guidance
- AI Coding Agent → Materials Rendering: reads guidance
- AI Coding Agent → Niagara Effects: reads guidance
- AI Coding Agent → Audio System: reads guidance
- AI Coding Agent → Sequencer Cinematics: reads guidance
- AI Coding Agent → UI UMG Slate: reads guidance
- AI Coding Agent → Async Threading: reads guidance
- AI Coding Agent → Editor Tools: reads guidance
- AI Coding Agent → Testing Debugging: reads guidance
- AI Coding Agent → UE C++ Code: produces assistance