How profdcallegari/geogolf works
GeoGolf is a local multiplayer geography game: players take turns choosing a shot direction and distance to reach a randomly selected landmark on an interactive 3D globe. The README also documents difficulty-based starting distances and a 50 km win radius. The repository contains only README.md and index.html, with no source excerpts, so component paths point to the sole apparent app file and relationships below reflect documented behavior rather than inspected implementation.
Main entry points: index.html Match setup
Components 9
Match setup
- Match setup
index.html - Difficulty levels
index.html
Game world
- Random landmark
index.html - 3D globe
index.html
Turn play
- Shot controls
index.html - Direction selector
index.html - Distance slider
index.html - Win condition
index.html
Other components
- Players
Connections 9
- Players → Match setup: start match
README.md - Match setup → Difficulty levels: sets starting distance
README.md - Match setup → Random landmark: selects target
README.md - Random landmark → 3D globe: appears on
README.md - Players → Shot controls: take turns
README.md - Shot controls → Direction selector: choose angle
README.md - Shot controls → Distance slider: choose distance
README.md - Players → Win condition: race to target
README.md - Random landmark → Win condition: defines 50 km radius
README.md