How oscarg10101/chessanalysisstudio works
Chess Analysis Studio is a WinForms chess application: the player selects a named Stockfish opponent, plays through an interactive board, and can view live evaluation, move history, undo moves, and request post-game analysis. The documented MVP split is visible in the tree, though several presenter and view implementations were not sampled; connections for those are based on the README. Stockfish is an external executable, not included in the repository.
Main entry points: PresentadorPartida.cs Game presenter · PresentadorMenu.cs Menu presenter · FormPartida.cs Game screen · FormMenu.cs Opponent menu
Components 17
User interface
- Opponent menu
Ajedrez interactuable con form/Vistas/FormMenu.cs - Menu view contract
Ajedrez interactuable con form/Vistas/IVistaMenu.cs - Game screen
Ajedrez interactuable con form/Vistas/FormPartida.cs - Game view contract
Ajedrez interactuable con form/Vistas/IVistaPartida.cs - Piece and opponent art
Ajedrez interactuable con form/Recursos/Imagenes
Application coordination
- Menu presenter
Ajedrez interactuable con form/Servicios/PresentadorMenu.cs - Game presenter
Ajedrez interactuable con form/Servicios/PresentadorPartida.cs
Chess domain
- Board and rules
Ajedrez interactuable con form/Modelos/TableroAjedrez.cs - Chess pieces
Ajedrez interactuable con form/Modelos/Pieza.cs - Move data
Ajedrez interactuable con form/Modelos/Movimiento.cs - Game outcome
Ajedrez interactuable con form/Modelos/ResultadoPartida.cs - Opponent type
Ajedrez interactuable con form/Modelos/TipoRival.cs
Engine integration
- Move engine adapter
Ajedrez interactuable con form/Servicios/StockfishMotor.cs - Analysis adapter
Ajedrez interactuable con form/Servicios/StockfishAnalista.cs
Other components
- Player
- Application entry
Ajedrez interactuable con form/Program.cs - Stockfish executable
Connections 17
- Application entry → Opponent menu: opens
- Application entry → Menu presenter: creates
- Player → Opponent menu: selects rival
- Opponent menu → Menu presenter: signals choice
- Menu presenter → Game presenter: starts game
- Menu presenter → Menu view contract: uses view
- Player → Game screen: plays moves
- Game screen → Game presenter: sends actions
- Game presenter → Game view contract: updates view
- Game presenter → Board and rules: updates game state
- Board and rules → Chess pieces: stores positions
- Game presenter → Move engine adapter: requests legal moves
- Game presenter → Move engine adapter: requests best move
- Game presenter → Analysis adapter: requests evaluation
- Move engine adapter → Stockfish executable: sends UCI commands
- Analysis adapter → Stockfish executable: sends analysis commands
- Game screen → Piece and opponent art: displays assets