How noe-zm28/proyect_ice works
The README names only the Unity project and documents no product workflow. The supplied tree is primarily cached Unity packages, not project-owned application code, so this map summarizes distinct package capabilities rather than asserting how the project combines them. The HLAPI excerpts show manager-controlled client/server setup and optional host migration; PurchasingManager shows store initialization and product retrieval. Other runtime wiring is inferred only at subsystem level from package paths, so uncertain call relationships are omitted.
Main entry points: NetworkManager.cs Network manager · Monetization.cs Monetization API · Advertisement.cs Advertisement API · Banner.cs Banner ads
Components 17
HLAPI networking
- Network manager
Library/PackageCache/com.unity.multiplayer-hlapi@1.0.6/Runtime/NetworkManager.cs - Network client
Library/PackageCache/com.unity.multiplayer-hlapi@1.0.6/Runtime/NetworkClient.cs - Network server
Library/PackageCache/com.unity.multiplayer-hlapi@1.0.6/Runtime/NetworkServer.cs - Host migration
Library/PackageCache/com.unity.multiplayer-hlapi@1.0.6/Runtime/NetworkMigrationManager.cs - Network transport
Library/PackageCache/com.unity.multiplayer-hlapi@1.0.6/Runtime/DefaultNetworkTransport.cs
Ads and monetization
- Advertisement API
Library/PackageCache/com.unity.ads@3.5.0/Runtime/Advertisement/Advertisement.cs - Banner ads
Library/PackageCache/com.unity.ads@3.5.0/Runtime/Advertisement/Banner.cs - Platform adapters
Library/PackageCache/com.unity.ads@3.5.0/Runtime/Advertisement/Platform/Platform.cs - Monetization API
Library/PackageCache/com.unity.ads@3.5.0/Runtime/Monetization/Monetization.cs - Placement content
Library/PackageCache/com.unity.ads@3.5.0/Runtime/Monetization/PlacementContent.cs - Ad analytics
Library/PackageCache/com.unity.ads@3.5.0/Runtime/Monetization/Analytics.cs - Ads purchasing
Library/PackageCache/com.unity.ads@3.5.0/Runtime/Advertisement/Purchasing/Purchasing.cs
In-app purchasing
- Purchasing manager
Library/PackageCache/com.unity.purchasing@2.1.1/Runtime/managed/Purchasing/PurchasingManager.cs
Timeline editing
- Timeline snapping
Library/PackageCache/com.unity.timeline@1.2.6/Editor/treeview/Snapping/SnapEngine.cs - Signal assets
Library/PackageCache/com.unity.timeline@1.2.6/Editor/Signals/SignalManager.cs
Other components
- Unity application
- Platform store
Connections 15
- Unity application → Network manager: configures networking
- Network manager → Network client: starts client
- Network manager → Network server: starts server
- Network manager → Host migration: initializes migration
- Network manager → Network transport: selects transport
- Unity application → Advertisement API: requests ads
- Unity application → Banner ads: requests banners
- Advertisement API → Platform adapters: dispatches
- Banner ads → Platform adapters: dispatches
- Unity application → Monetization API: requests placements
- Monetization API → Placement content: manages content
- Monetization API → Ad analytics: exposes analytics
- Unity application → Purchasing manager: initiates purchases
- Purchasing manager → Platform store: retrieves products
- Ads purchasing → Platform store: purchase integration