# neoanthem/retro-arcade architecture

> Architecture diagram of the GitHub repository neoanthem/retro-arcade, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-06-22). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/neoanthem/retro-arcade
- Repository: https://github.com/neoanthem/retro-arcade

## Overview

1. **Project type and scope**  
   This repository is a **static single-page landing page** called *Retro Arcade*. There is no backend, no database, and no JavaScript layer visible in the repo. The entire experience is delivered through browser-rendered HTML and CSS.

2. **Primary runtime boundary**  
   The only runtime is the **web browser**. It loads `index.html`, applies `style.css`, and renders the page with image assets from `img/`. All interactions are visual effects handled by CSS, not by application logic.

3. **Entry point**  
   `index.html` is the structural root of the site. It defines the page sections, content hierarchy, and references to styles and assets. For an architecture diagram, this is the central node that everything else hangs off of.

4. **Presentation layer**  
   `style.css` contains the full visual system: retro color palette, neon glow styling, pixel-inspired typography, hover states, transitions, blur effects, and animated backgrounds. It is the main “engine” of the experience.

5. **Asset subsystem**  
   The `img/` directory holds the visual media used by the page, likely including pixel art, icons, or themed illustrations such as the Pac-Man-inspired section. These assets are loaded directly by the HTML and styled by CSS.

6. **Interaction model**  
   User interaction is limited to **CSS-driven affordances**: hover animations, transitions, and responsive behavior. There is no event-driven application state, form processing, or client-side data mutation.

7. **Responsive design boundary**  
   Responsiveness is implemented entirely in CSS. Layout adapts to different screen sizes through media-query-based styling rather than separate templates or scripts. This makes the page a single responsive presentation layer.

8. **Visual design system**  
   The repository follows a cohesive arcade theme: pixel aesthetics, neon glow, dark backgrounds, and game-inspired section styling. This is not a componentized app framework; instead, the “system” is a handcrafted stylesheet applied consistently across the page.

9. **Data flow**  
   The content flow is simple: the browser requests `index.html`, which references `style.css` and the `img/` assets; the browser then combines these into the rendered landing page. There are no API calls, no persistent data stores, and no server-side transformations.

10. **Deployment model**  
   The README links to a GitHub Pages live demo, so the expected deployment is static hosting. The architecture therefore centers on files being served as-is, with the browser doing all rendering work.

11. **What is intentionally absent**  
   There are no build tools, package manifests, test suites, or dependency graphs in the provided file tree. That absence is architecturally meaningful: this is a lightweight static site, not an application platform.

12. **How to draw the architecture**  
   A correct diagram would show: **Browser → index.html → style.css + img assets**, with the browser rendering the retro arcade landing page. The only significant boundary is between the static site files and the client browser.

Main entry points: [`index.html`](https://github.com/neoanthem/retro-arcade/blob/main/index.html) (index.html), [`style.css`](https://github.com/neoanthem/retro-arcade/blob/main/style.css) (style.css), [`img`](https://github.com/neoanthem/retro-arcade/tree/main/img) (img/ assets)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_runtime["Browser"]
  node_browser(("Browser<br/>runtime"))
  node_static_hosting["Static hosting<br/>deployment"]
end

subgraph group_site["Static site"]
  node_index_html["index.html<br/>entry HTML<br/>[index.html]"]
  node_style_css["style.css<br/>presentation CSS<br/>[style.css]"]
  node_img_assets[("img/ assets<br/>media assets")]
  node_retro_page["Retro Arcade<br/>landing page"]
end

node_browser -->|"loads"| node_index_html
node_index_html -->|"references"| node_style_css
node_index_html -->|"includes"| node_img_assets
node_style_css -->|"styles"| node_retro_page
node_index_html -->|"structures"| node_retro_page
node_img_assets -->|"illustrates"| node_retro_page
node_static_hosting -->|"serves"| node_browser

click node_index_html "https://github.com/neoanthem/retro-arcade/blob/main/index.html"
click node_style_css "https://github.com/neoanthem/retro-arcade/blob/main/style.css"
click node_img_assets "https://github.com/neoanthem/retro-arcade/tree/main/img"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_browser,node_static_hosting toneBlue
class node_index_html,node_style_css,node_img_assets,node_retro_page toneAmber
```

## Components

### Browser

Client-side runtime that requests and renders the static page.

- **Browser**: runtime · Web runtime that loads the landing page and renders it visually.
- **Static hosting**: deployment · Files are served as-is for browser-based delivery, consistent with GitHub Pages.

### Static site

HTML, CSS, and visual assets that make up the landing page.

- [index.html](https://github.com/neoanthem/retro-arcade/blob/main/index.html): entry HTML · Structural root of the page and content hierarchy. · `index.html`
- [style.css](https://github.com/neoanthem/retro-arcade/blob/main/style.css): presentation CSS · Main visual system: layout, theme, effects, responsiveness, and motion. · `style.css`
- [img/ assets](https://github.com/neoanthem/retro-arcade/tree/main/img): media assets · Image and illustration files used by the page. · `img`
- **Retro Arcade**: landing page · The rendered static experience assembled by the browser.

## Connections

- Browser → index.html: loads · The browser requests the entry HTML document.
- index.html → style.css: references · The HTML links the shared stylesheet.
- index.html → img/ assets: includes · The HTML pulls in page imagery from the asset directory.
- style.css → Retro Arcade: styles · CSS defines the retro arcade look and responsive behavior.
- index.html → Retro Arcade: structures · The HTML provides the content sections and hierarchy.
- img/ assets → Retro Arcade: illustrates · Visual assets enrich the final rendered page.
- Static hosting → Browser: serves · Static hosting delivers the files to the client browser.
