# muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions architecture

> Architecture diagram of the GitHub repository muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-11-12). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions
- Repository: https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions

## Overview

This is a small browser-based, two-player Tic Tac Toe game. Players click board cells; script.js alternates O and X, checks the eight winning patterns, and ends the round with a winner or draw message. Reset Game and New Game restore the board. The README documents these behaviors; the source excerpt shows the runtime logic and its DOM event wiring. The HTML and CSS define the interface and presentation, but their contents were not provided, so their detailed relationships are omitted.

Main entry points: [`index.html`](https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/index.html) (Game page), [`script.js`](https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/script.js) (Turn and outcome logic)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_game["Game runtime"]
  node_game_logic["Turn and outcome logic<br/>[script.js]"]
end

subgraph group_interface["Game interface"]
  node_game_page["Game page<br/>[index.html]"]
  node_game_styles["Board styling<br/>[style.css]"]
end

node_players(("Players"))

node_players -->|"play via"| node_game_page
node_game_logic -->|"selects and updates"| node_game_page

click node_game_logic "https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/script.js"
click node_game_page "https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/index.html"
click node_game_styles "https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/style.css"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_game_logic toneBlue
class node_game_page,node_game_styles toneAmber
class node_players toneIndigo
```

## Components

### Game runtime

- [Turn and outcome logic](https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/script.js): `script.js`

### Game interface

- [Game page](https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/index.html): `index.html`
- [Board styling](https://github.com/muhammaduzairkhalid15/tic-tac-toe-javascript-uzi-solutions/blob/main/style.css): `style.css`

### Other components

- **Players**

## Connections

- Players → Game page: play via (evidence: `README.md`)
- Turn and outcome logic → Game page: selects and updates (evidence: `script.js`)
