How metatronsdoob369/spectral-terrain works
Spectral Terrain is a temporal-geometric intelligence system for ingesting domain data, representing it in vector terrain, calibrating domain centroids, and serving nearest-neighbor, shatter, and slop queries. A typical workflow is finance snapshot collection and temporal prediction, state serialization and embedding, storage in Qdrant, calibration, then query through the HTTP server. The repository also supports Roblox physics-based prediction, source auditing, drift/integrity monitoring, and autonomous-defense tooling. The graph follows explicit excerpted calls and documented capabilities; unsampled subsystem wiring is omitted where uncertain.
Main entry points: ingest-finance-heatmap.ts Finance Heatmap Ingest · ingest.ts Repository Ingest · query.ts Query Engine · query-server.ts Query HTTP Server
Components 25
Acquisition & Domain
- Finance Snapshot Fetch
scripts/fetch-finance-snapshot.ts - Finance Heatmap Ingest
scripts/ingest-finance-heatmap.ts - Pool State Contract
contracts/finance-crypto.domain.ts - Finance t+1 Predictor
domains/finance-crypto-tplus1.ts - Pool State Serializer
domains/finance-crypto-serialize.ts - Roblox State Contract
contracts/roblox-luau.domain.ts - Roblox t+1 Predictor
domains/roblox-luau-tplus1.ts
Terrain Processing
- Repository Ingest
engine/ingest.ts - Centroid Calibration
engine/calibrate.ts - Embedding & Geometry
engine/embed.ts - Terrain Contract
contracts/terrain.contract.ts - Qdrant Vector Store
Query & Serving
- Query HTTP Server
engine/query-server.ts - Query Engine
engine/query.ts - Apex Orchestrator
engine/apex-orchestrator.ts
Monitoring & Defense
- Drift & Integrity
engine/drift-sidecar.ts - Terrain Integrity
engine/terrain-integrity.ts - Watchdog Enforcement
engine/watchdog.ts - Threat Intake
engine/threat-intake.ts - Defense Writer
engine/defense-writer.ts - Circadian Analysis
engine/circadian.ts - Canary Enforcement
engine/canary-enforce.ts
Other components
- Engineer / Agent
- Qdrant Service
- Finance APIs
Connections 30
- Engineer / Agent → Finance Heatmap Ingest: starts ingest
- Finance Heatmap Ingest → Finance Snapshot Fetch: fetches snapshots
- Finance Snapshot Fetch → Finance APIs: reads market data
- Finance Heatmap Ingest → Finance t+1 Predictor: projects next state
- Finance Heatmap Ingest → Pool State Serializer: serializes state
- Finance Heatmap Ingest → Pool State Contract: uses state schema
- Finance Heatmap Ingest → Embedding & Geometry: embeds vectors
- Finance Heatmap Ingest → Qdrant Service: writes points
- Engineer / Agent → Repository Ingest: submits corpus
- Repository Ingest → Centroid Calibration: loads centroid
- Repository Ingest → Embedding & Geometry: processes source
- Repository Ingest → Terrain Contract: uses point types
- Repository Ingest → Qdrant Service: writes terrain
- Engineer / Agent → Roblox t+1 Predictor: provides game state
- Roblox t+1 Predictor → Roblox State Contract: uses state schema
- Engineer / Agent → Query HTTP Server: sends query
- Query HTTP Server → Query Engine: dispatches query
- Query Engine → Embedding & Geometry: embeds query
- Query Engine → Qdrant Service: searches vectors
- Query Engine → Query Engine: loads centroid
- Query HTTP Server → Watchdog Enforcement: streams events
- Engineer / Agent → Apex Orchestrator: requests compression
- Apex Orchestrator → Qdrant Vector Store: checks calibration
- Engineer / Agent → Drift & Integrity: requests drift check
- Engineer / Agent → Terrain Integrity: requests validation
- Engineer / Agent → Watchdog Enforcement: runs enforcement
- Engineer / Agent → Threat Intake: submits threat
- Engineer / Agent → Defense Writer: requests defense output
- Engineer / Agent → Circadian Analysis: runs domain analysis
- Engineer / Agent → Canary Enforcement: runs canary checks