How meishii/newstoneforge works
The supplied tree exposes Unity-project authoring scripts and validation utilities, but not the game’s runtime source or a README describing its player workflow. The visible authoring work includes generating a metalworking UI prefab, revising Chapter 2 objective presentation, and authoring farming assets. Validation harnesses and fixture/import scripts are omitted as test or supporting machinery; the excerpts do not establish dependencies among the authoring scripts.
Main entry points: Build-MetalworkingUI.py Metalworking UI · Update-MetalworkingObjectives.py Objective text · Author-FarmLifecycle.py Farm assets
Components 4
Other components
- Project author
- Metalworking UI
Tools/Build-MetalworkingUI.py - Objective text
Tools/Update-MetalworkingObjectives.py - Farm assets
Tools/Validation/Author-FarmLifecycle.py
Connections 3
- Project author → Metalworking UI: generates prefab
Tools/Build-MetalworkingUI.py - Project author → Objective text: updates text
Tools/Update-MetalworkingObjectives.py - Project author → Farm assets: authors assets
Tools/Validation/Author-FarmLifecycle.py