# mana2k/snake-clone architecture

> Architecture diagram of the GitHub repository mana2k/snake-clone, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-26). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/mana2k/snake-clone
- Repository: https://github.com/mana2k/snake-clone
- Video tour (about a minute): https://gitdiagram.com/mana2k/snake-clone/video

## Overview

This is a small Pygame learning project: the user runs the game, steers a moving rectangle with the arrow keys, and sees the playfield change color when it collides with one of four rectangles. The sampled implementation puts initialization, input, movement, collision checks, drawing, and shutdown in one loop in `main.py`; the README documents Pygame as a dependency. No separate snake-body, food, scoring, or growth behavior is present in the available source.

Main entry points: [`main.py`](https://github.com/mana2k/snake-clone/blob/main/main.py) (Game loop)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_game["Game loop"]
  node_player["Player<br/>[main.py]"]
  node_obstacles["Obstacles<br/>[main.py]"]
  node_game_loop["Game loop<br/>[main.py]"]
  node_playfield["Playfield<br/>[main.py]"]
end

subgraph group_platform["Pygame runtime"]
  node_pygame["Pygame"]
end

node_user(("Player input"))

node_user -->|"presses keys"| node_pygame
node_pygame -->|"delivers input"| node_game_loop
node_game_loop -->|"moves"| node_player
node_game_loop -->|"checks collision"| node_obstacles
node_game_loop -->|"draws frame"| node_playfield
node_player -->|"is drawn on"| node_playfield
node_obstacles -->|"are drawn on"| node_playfield
node_game_loop -->|"updates display"| node_pygame

click node_player "https://github.com/mana2k/snake-clone/blob/main/main.py"
click node_obstacles "https://github.com/mana2k/snake-clone/blob/main/main.py"
click node_game_loop "https://github.com/mana2k/snake-clone/blob/main/main.py"
click node_playfield "https://github.com/mana2k/snake-clone/blob/main/main.py"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_player,node_obstacles,node_game_loop,node_playfield toneBlue
class node_pygame toneAmber
class node_user toneIndigo
```

## Components

### Game loop

- [Player](https://github.com/mana2k/snake-clone/blob/main/main.py): `main.py`
- [Obstacles](https://github.com/mana2k/snake-clone/blob/main/main.py): `main.py`
- [Game loop](https://github.com/mana2k/snake-clone/blob/main/main.py): `main.py`
- [Playfield](https://github.com/mana2k/snake-clone/blob/main/main.py): `main.py`

### Pygame runtime

- **Pygame**

### Other components

- **Player input**

## Connections

- Player input → Pygame: presses keys
- Pygame → Game loop: delivers input
- Game loop → Player: moves
- Game loop → Obstacles: checks collision
- Game loop → Playfield: draws frame
- Player → Playfield: is drawn on
- Obstacles → Playfield: are drawn on
- Game loop → Pygame: updates display
