How lambeert-m/dduge-1 works
Catacomb Catastrophe is a Godot catacomb game, with player, level, and exit-checking scenes plus an introductory cutscene and game assets. The tree supports these product areas, but no README or source excerpts were supplied, so runtime calls and scene transitions cannot be established; the graph therefore avoids inferring connections between them.
Components 10
Level gameplay
- Player
Catacomb-Catastrophe/Scenes/Player.tscn - Level set
Catacomb-Catastrophe/Scenes/Levels.tscn - Level scenes
Catacomb-Catastrophe/Scenes - Exit checker
Catacomb-Catastrophe/Scenes/ExitChecker.tscn
Game presentation
- Intro cutscene
Catacomb-Catastrophe/Cutscenes/Intro_cutscene/intro_cutscene.tscn - Cutscene scripts
Catacomb-Catastrophe/Cutscenes/Intro_cutscene/intro_cutscene.gd
Game assets
- Level-end art
Catacomb-Catastrophe/Resources/LevelEnd - Game sprites
Catacomb-Catastrophe/Resources/Sprites - Audio tracks
Catacomb-Catastrophe/Audio - Music tracks
Catacomb-Catastrophe/Music