How ladislaulopes/arcade-builder works
Arcade Builder is a browser-based arcade-controller design editor, accompanied by Blender models. The main workflow is to choose a model and layout, customize artwork and controls, inspect the design, then export print files, a video, or an order summary. Projects can be saved and reopened locally. The README documents these capabilities and the asset collections, but no source excerpts were provided, so internal implementation calls cannot be verified; edges below reflect documented interactions only.
Main entry points: index.html Ateliê editor
Components 18
Browser editor
- Ateliê editor
index.html - Model and layout
index.html - Artwork placement
index.html - Text and logos
index.html - Color suggestions
index.html - Button colors
index.html - 3D preview
index.html - Print package
index.html - Turntable video
index.html - Order summary
index.html
Local project data
- Project files
index.html - IndexedDB
index.html
3D model assets
- Blender models
modelos/blender - Model renders
modelos/previas - New PRO XL model
modelo-novo/final - Earlier versions
modelo-novo/versoes-anteriores
Other components
- Designer
- Web libraries and fonts
Connections 13
- Designer → Ateliê editor: opens
README.md - Ateliê editor → Model and layout: offers
README.md - Ateliê editor → Artwork placement: offers
README.md - Ateliê editor → Text and logos: offers
README.md - Ateliê editor → Color suggestions: offers
README.md - Ateliê editor → Button colors: offers
README.md - Ateliê editor → 3D preview: shows
README.md - Ateliê editor → Print package: exports
README.md - Ateliê editor → Turntable video: exports
README.md - Ateliê editor → Order summary: copies
README.md - Ateliê editor → Project files: saves and opens
README.md - Ateliê editor → IndexedDB: stores artwork in
README.md - Ateliê editor → Web libraries and fonts: loads
README.md