How kyle-schwartz-yang/uacenter works
<explanation>
1. Identify the project type and purpose
- This is a front‑end, multi‑page static website (“UACENTER”) built with Pug templates, SCSS, and vanilla JavaScript.
- It follows Feature‑Sliced Design (FSD) to organize UI components and logic into layers (pages, features, entities, shared, widgets).
- The build tool is Prepros (prepros.config), which compiles Pug→HTML, SCSS→CSS, bundles and minifies JS, and runs a live‑reload server.
2. Analyze the file structure
- Top‑level “_source” directory contains all source code, subdivided by FSD layers:
• components/pages – page‑specific templates & styles
• components/features – reusable feature blocks (e.g., TabbedSystem)
• components/entities – domain components (e.g., CardProduct)
• components/shared – global UI kit & utilities (common and project‑specific)
• components/widgets – higher‑order widgets (Header, Footer, Modals, GoogleMaps, Sidebar, Store‑category)
- scripts/ and _source/scripts contain JS modules (initAnimation, initModals, initSearchLive, initValidateForm) and library wrappers (_Swiper).
- prepros.config and package.json describe the build configuration and dependencies.
- Builds output static HTML/CSS/JS to the project root (index.html, about.html, css/main.css, script/app.js).
3. Examine the README for additional insights
- Confirms FSD architecture, vanilla JS, responsive design, dark theme toggle.
- Emphasizes Prepros features (compilation, minification, image optimization, live reload).
4. How to create an accurate system design diagram
a. Main components
- Developer workstation
- Prepros build system (prepros.config)
- Source artifacts:
• Pug templates (.pug) in FSD layers
• SCSS styles (.scss) in helpers, library, settings
• JS modules (.js) in scripts/modules and scripts/library
- Build outputs:
• Compiled HTML pages
• Bundled/minified CSS (css/main.css)
• Bundled/minified JS (script/app.js)
- Browser (end‑user)
- External service: Google Maps API
b. Relationships and interactions
- Developer edits Pug/SCSS/JS → Prepros watches → on change: compile, bundle, minify → outputs to root
- Browser requests static assets → loads HTML → links CSS/JS → JS initializes modules (animations, modals, search, form validation, theme toggle)
- JS modules interact with DOM elements (components/widgets) and may call external Google Maps API for the map widget
- FSD layers reference each other in a top‑down fashion: pages import features & entities; features import entities & shared; entities import shared; shared is self‑contained.
c. Architectural patterns & design principles
- Layered FSD architecture for separation of concerns
- Atomic‑style componentization: shared/ui/common → shared/ui/project → features → pages
- Build‑time preprocessing pipeline (Pug, SCSS, JS bundling/minification)
d. Key technologies & frameworks
- Pug (templating)
- SCSS (styles)
- Vanilla JavaScript modules
- Swiper.js for carousels
- Prepros (build tool with live reload)
- FSD methodology
5. Guidelines for tailoring the diagram to this project
- Emphasize the FSD layers as distinct horizontal bands: Pages → Features → Entities → Shared (UI & components) → Widgets
- Show the build pipeline on the left: Pug/SCSS/JS source → Prepros → HTML/CSS/JS output
- On the right, depict the browser runtime environment: loaded assets, module initialization, user interactions, external API calls
- Use color coding:
• Blue for build‑time components
• Green for runtime components
• Orange for external services
6. Diagram elements to include
- Clear rectangular boxes for each layer and component group:
• “_source/components/pages”
• “_source/components/features”
• “_source/components/entities”
• “_source/components/shared”
• “_source/components/widgets”
• “_source/scripts/modules & library”
- A box for “Prepros build system” with arrows from source → build → output
- Output boxes: HTML, CSS, JS files in root
- Browser box showing data flow from assets to DOM and JS modules
- Arrow from the Google Maps widget module to the external Google Maps API service
- Directional arrows showing dependencies (e.g., Pages → Features → Entities → Shared)
7. Detail & clarity
- Label every arrow (e.g., “compiles”, “bundles”, “requests”, “initializes”)
- Use distinct shapes or colors for build‑time vs. runtime vs. external
- Include legends for color/shape conventions
- Ensure the diagram captures the FSD layering, build pipeline, runtime flow, and external integrations without extraneous detail
By following these steps and focusing on the FSD layers, the Prepros build pipeline, the output artifacts, and the browser’s runtime loading & initialization processes (including the Google Maps API call), you will produce a comprehensive, accurate system design diagram for the “UACENTER” project.
</explanation>