# kionovelletto/tuxgear architecture

> Architecture diagram of the GitHub repository kionovelletto/tuxgear, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-28). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/kionovelletto/tuxgear
- Repository: https://github.com/kionovelletto/tuxgear

## Overview

TuxGear is a browser-based arcade racing game. The player starts a race from the menu, drives with the keyboard, collects track items, and tries to finish three laps before time runs out; the game displays the result and race HUD. The README describes the main runtime modules, while the sampled source confirms input handling, state transitions, AI movement, collisions, and rendering-related code. Since game.js is excerpted, the diagram omits uncertain internal call links.

Main entry points: [`game.js`](https://github.com/kionovelletto/tuxgear/blob/main/game.js) (Game Loop), [`index.html`](https://github.com/kionovelletto/tuxgear/blob/main/index.html) (Game Page), [`style.css`](https://github.com/kionovelletto/tuxgear/blob/main/style.css) (Visual Styles)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_race["Race Simulation"]
  node_state["Game State<br/>[game.js]"]
  node_loop["Game Loop<br/>[game.js]"]
  node_track["Track Generation<br/>[game.js]"]
  node_racers["Racer State<br/>[game.js]"]
  node_playerphysics["Player Physics<br/>[game.js]"]
  node_ai["Rival AI<br/>[game.js]"]
  node_items["Track Items<br/>[game.js]"]
  node_collision["Racer Collisions<br/>[game.js]"]
  node_progress["Lap Progress<br/>[game.js]"]
end

subgraph group_ui["Game Interface"]
  node_page["Game Page<br/>[index.html]"]
  node_input["Keyboard Input<br/>[game.js]"]
  node_hud["HUD And Results<br/>[game.js]"]
end

subgraph group_presentation["Presentation"]
  node_styles["Visual Styles<br/>[style.css]"]
  node_camera["Race Camera<br/>[game.js]"]
  node_renderer["Canvas Renderer<br/>[game.js]"]
  node_audio["Synth Audio<br/>[game.js]"]
end

node_player(("Player"))
node_browser(("Browser"))

node_player -->|"presses controls"| node_input
node_input -->|"toggles race state"| node_state
node_page -->|"provides interface"| node_state
node_state -->|"starts race"| node_track
node_state -->|"initializes racers"| node_racers
node_browser -->|"requests animation"| node_loop
node_loop -->|"steps physics"| node_playerphysics
node_loop -->|"steps rivals"| node_ai
node_loop -->|"updates items"| node_items
node_loop -->|"checks contact"| node_collision
node_loop -->|"updates progress"| node_progress
node_loop -->|"draws frame"| node_renderer
node_loop -->|"updates display"| node_hud
node_track -->|"track geometry"| node_renderer
node_racers -->|"racer positions"| node_renderer
node_camera -->|"sets view"| node_renderer
node_renderer -->|"draws canvas"| node_page
node_hud -->|"updates overlays"| node_page
node_styles -->|"styles interface"| node_page
node_input -->|"initializes sound"| node_audio
node_loop -->|"updates engine sound"| node_audio

click node_page "https://github.com/kionovelletto/tuxgear/blob/main/index.html"
click node_styles "https://github.com/kionovelletto/tuxgear/blob/main/style.css"
click node_input "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_state "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_loop "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_track "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_racers "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_playerphysics "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_ai "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_items "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_collision "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_progress "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_camera "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_renderer "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_hud "https://github.com/kionovelletto/tuxgear/blob/main/game.js"
click node_audio "https://github.com/kionovelletto/tuxgear/blob/main/game.js"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_state,node_loop,node_track,node_racers,node_playerphysics,node_ai,node_items,node_collision,node_progress,node_browser toneBlue
class node_page,node_input,node_hud toneAmber
class node_styles,node_camera,node_renderer,node_audio toneMint
class node_player toneIndigo
```

## Components

### Race Simulation

- [Game State](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Game Loop](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Track Generation](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Racer State](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Player Physics](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Rival AI](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Track Items](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Racer Collisions](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Lap Progress](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`

### Game Interface

- [Game Page](https://github.com/kionovelletto/tuxgear/blob/main/index.html): `index.html`
- [Keyboard Input](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [HUD And Results](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`

### Presentation

- [Visual Styles](https://github.com/kionovelletto/tuxgear/blob/main/style.css): `style.css`
- [Race Camera](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Canvas Renderer](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`
- [Synth Audio](https://github.com/kionovelletto/tuxgear/blob/main/game.js): `game.js`

### Other components

- **Player**
- **Browser**

## Connections

- Player → Keyboard Input: presses controls
- Keyboard Input → Game State: toggles race state
- Game Page → Game State: provides interface
- Game State → Track Generation: starts race
- Game State → Racer State: initializes racers
- Browser → Game Loop: requests animation
- Game Loop → Player Physics: steps physics
- Game Loop → Rival AI: steps rivals
- Game Loop → Track Items: updates items
- Game Loop → Racer Collisions: checks contact
- Game Loop → Lap Progress: updates progress
- Game Loop → Canvas Renderer: draws frame
- Game Loop → HUD And Results: updates display
- Track Generation → Canvas Renderer: track geometry
- Racer State → Canvas Renderer: racer positions
- Race Camera → Canvas Renderer: sets view
- Canvas Renderer → Game Page: draws canvas
- HUD And Results → Game Page: updates overlays
- Visual Styles → Game Page: styles interface
- Keyboard Input → Synth Audio: initializes sound
- Game Loop → Synth Audio: updates engine sound
