# justinmeister/mario-level-1 architecture

> Architecture diagram of the GitHub repository justinmeister/mario-level-1, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-11-12). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/justinmeister/mario-level-1
- Repository: https://github.com/justinmeister/mario-level-1

## Overview

This is a Pygame recreation of Super Mario Bros. World 1-1. The user enters through the title menu, proceeds through a loading screen into the playable level, and reaches timeout or game-over transitions as play ends. The level combines Mario, world objects, enemies, scoring, HUD, and sound. The excerpts show the state controller, resource loading, and several component relationships; unsampled level internals are represented only where the index or README supports them.

Main entry points: [`data/setup.py`](https://github.com/justinmeister/mario-level-1/blob/master/data/setup.py) (Pygame setup), [`data/states/main_menu.py`](https://github.com/justinmeister/mario-level-1/blob/master/data/states/main_menu.py) (Title menu), [`data/main.py`](https://github.com/justinmeister/mario-level-1/blob/master/data/main.py) (Game entry), [`data/states/load_screen.py`](https://github.com/justinmeister/mario-level-1/blob/master/data/states/load_screen.py) (Loading and end screens)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_runtime["Game runtime"]
  node_main["Game entry<br/>[main.py]"]
  node_control["State controller<br/>[tools.py]"]
  node_setup["Pygame setup<br/>[setup.py]"]
end

subgraph group_states["Game states"]
  node_menu["Title menu<br/>[main_menu.py]"]
  node_interstitials["Loading and end screens<br/>[load_screen.py]"]
  node_level["Level 1<br/>[level1.py]"]
end

subgraph group_play["Level gameplay"]
  node_mario["Mario character<br/>[mario.py]"]
  node_powerups["Power-ups and fireballs<br/>[powerups.py]"]
  node_worldobjects["Bricks and coin boxes<br/>[bricks.py]"]
  node_coins["Coins<br/>[coin.py]"]
  node_worldactors["Enemies and finish markers<br/>[enemies.py]"]
end

subgraph group_presentation["HUD and audio"]
  node_hud["HUD and status<br/>[info.py]"]
  node_score["Score display<br/>[score.py]"]
  node_sound["Music and effects<br/>[game_sound.py]"]
end

subgraph group_resources["Game resources"]
  node_graphics["Graphics assets"]
  node_musicfiles["Music assets"]
  node_soundfiles["Sound assets"]
  node_fonts["Font assets"]
end

node_player(("Player"))

node_player -->|"starts game"| node_menu
node_main -->|"creates controller"| node_control
node_main -->|"registers state"| node_menu
node_main -->|"registers states"| node_interstitials
node_main -->|"registers level"| node_level
node_control -->|"dispatches state"| node_menu
node_menu -->|"creates character"| node_mario
node_menu -->|"updates display"| node_hud
node_interstitials -->|"updates display"| node_hud
node_interstitials -->|"creates manager"| node_sound
node_level -->|"uses character"| node_mario
node_level -->|"imports manager"| node_sound
node_mario -->|"creates fireballs"| node_powerups
node_worldobjects -->|"creates contents"| node_powerups
node_worldobjects -->|"creates coins"| node_coins
node_coins -->|"creates score popup"| node_score
node_setup -->|"loads images"| node_graphics
node_setup -->|"loads music"| node_musicfiles
node_setup -->|"loads effects"| node_soundfiles
node_setup -->|"loads fonts"| node_fonts
node_sound -->|"uses audio assets"| node_setup

click node_main "https://github.com/justinmeister/mario-level-1/blob/master/data/main.py"
click node_control "https://github.com/justinmeister/mario-level-1/blob/master/data/tools.py"
click node_setup "https://github.com/justinmeister/mario-level-1/blob/master/data/setup.py"
click node_menu "https://github.com/justinmeister/mario-level-1/blob/master/data/states/main_menu.py"
click node_interstitials "https://github.com/justinmeister/mario-level-1/blob/master/data/states/load_screen.py"
click node_level "https://github.com/justinmeister/mario-level-1/blob/master/data/states/level1.py"
click node_mario "https://github.com/justinmeister/mario-level-1/blob/master/data/components/mario.py"
click node_powerups "https://github.com/justinmeister/mario-level-1/blob/master/data/components/powerups.py"
click node_worldobjects "https://github.com/justinmeister/mario-level-1/blob/master/data/components/bricks.py"
click node_coins "https://github.com/justinmeister/mario-level-1/blob/master/data/components/coin.py"
click node_worldactors "https://github.com/justinmeister/mario-level-1/blob/master/data/components/enemies.py"
click node_hud "https://github.com/justinmeister/mario-level-1/blob/master/data/components/info.py"
click node_score "https://github.com/justinmeister/mario-level-1/blob/master/data/components/score.py"
click node_sound "https://github.com/justinmeister/mario-level-1/blob/master/data/game_sound.py"
click node_graphics "https://github.com/justinmeister/mario-level-1/tree/master/resources/graphics"
click node_musicfiles "https://github.com/justinmeister/mario-level-1/tree/master/resources/music"
click node_soundfiles "https://github.com/justinmeister/mario-level-1/tree/master/resources/sound"
click node_fonts "https://github.com/justinmeister/mario-level-1/tree/master/resources/fonts"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_main,node_control,node_setup toneBlue
class node_menu,node_interstitials,node_level toneAmber
class node_mario,node_powerups,node_worldobjects,node_coins,node_worldactors toneMint
class node_hud,node_score,node_sound toneRose
class node_graphics,node_musicfiles,node_soundfiles,node_fonts,node_player toneIndigo
```

## Components

### Game runtime

- [Game entry](https://github.com/justinmeister/mario-level-1/blob/master/data/main.py): `data/main.py`
- [State controller](https://github.com/justinmeister/mario-level-1/blob/master/data/tools.py): `data/tools.py`
- [Pygame setup](https://github.com/justinmeister/mario-level-1/blob/master/data/setup.py): `data/setup.py`

### Game states

- [Title menu](https://github.com/justinmeister/mario-level-1/blob/master/data/states/main_menu.py): `data/states/main_menu.py`
- [Loading and end screens](https://github.com/justinmeister/mario-level-1/blob/master/data/states/load_screen.py): `data/states/load_screen.py`
- [Level 1](https://github.com/justinmeister/mario-level-1/blob/master/data/states/level1.py): `data/states/level1.py`

### Level gameplay

- [Mario character](https://github.com/justinmeister/mario-level-1/blob/master/data/components/mario.py): `data/components/mario.py`
- [Power-ups and fireballs](https://github.com/justinmeister/mario-level-1/blob/master/data/components/powerups.py): `data/components/powerups.py`
- [Bricks and coin boxes](https://github.com/justinmeister/mario-level-1/blob/master/data/components/bricks.py): `data/components/bricks.py`
- [Coins](https://github.com/justinmeister/mario-level-1/blob/master/data/components/coin.py): `data/components/coin.py`
- [Enemies and finish markers](https://github.com/justinmeister/mario-level-1/blob/master/data/components/enemies.py): `data/components/enemies.py`

### HUD and audio

- [HUD and status](https://github.com/justinmeister/mario-level-1/blob/master/data/components/info.py): `data/components/info.py`
- [Score display](https://github.com/justinmeister/mario-level-1/blob/master/data/components/score.py): `data/components/score.py`
- [Music and effects](https://github.com/justinmeister/mario-level-1/blob/master/data/game_sound.py): `data/game_sound.py`

### Game resources

- [Graphics assets](https://github.com/justinmeister/mario-level-1/tree/master/resources/graphics): `resources/graphics`
- [Music assets](https://github.com/justinmeister/mario-level-1/tree/master/resources/music): `resources/music`
- [Sound assets](https://github.com/justinmeister/mario-level-1/tree/master/resources/sound): `resources/sound`
- [Font assets](https://github.com/justinmeister/mario-level-1/tree/master/resources/fonts): `resources/fonts`

### Other components

- **Player**

## Connections

- Player → Title menu: starts game (evidence: `README.md`)
- Game entry → State controller: creates controller (evidence: `data/main.py`)
- Game entry → Title menu: registers state (evidence: `data/main.py`)
- Game entry → Loading and end screens: registers states (evidence: `data/main.py`)
- Game entry → Level 1: registers level (evidence: `data/main.py`)
- State controller → Title menu: dispatches state (evidence: `data/tools.py`)
- Title menu → Mario character: creates character (evidence: `data/states/main_menu.py`)
- Title menu → HUD and status: updates display (evidence: `data/states/main_menu.py`)
- Loading and end screens → HUD and status: updates display (evidence: `data/states/load_screen.py`)
- Loading and end screens → Music and effects: creates manager (evidence: `data/states/load_screen.py`)
- Level 1 → Mario character: uses character (evidence: `data/states/level1.py`)
- Level 1 → Music and effects: imports manager (evidence: `data/states/level1.py`)
- Mario character → Power-ups and fireballs: creates fireballs (evidence: `data/components/mario.py`)
- Bricks and coin boxes → Power-ups and fireballs: creates contents (evidence: `data/components/bricks.py`)
- Bricks and coin boxes → Coins: creates coins (evidence: `data/components/bricks.py`)
- Coins → Score display: creates score popup (evidence: `data/components/coin.py`)
- Pygame setup → Graphics assets: loads images (evidence: `data/setup.py`)
- Pygame setup → Music assets: loads music (evidence: `data/setup.py`)
- Pygame setup → Sound assets: loads effects (evidence: `data/setup.py`)
- Pygame setup → Font assets: loads fonts (evidence: `data/setup.py`)
- Music and effects → Pygame setup: uses audio assets (evidence: `data/game_sound.py`)
