# julia-maia/brick-breaker architecture

> Architecture diagram of the GitHub repository julia-maia/brick-breaker, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-25). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/julia-maia/brick-breaker
- Repository: https://github.com/julia-maia/brick-breaker

## Overview

Brick Breaker is a Flutter mobile Breakout game. The documented player workflow is to enter the game, control a paddle to bounce a ball and break walls, then progress through five levels. The repository also includes menu, configuration, and developer screens, plus game models and sound assets. Source excerpts cover only Android build configuration, so the graph follows documented product behavior and tree paths; internal call wiring beyond that is not verified.

Main entry points: [`flutter_application/lib/src/game/controllers/game_controller.dart`](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/controllers/game_controller.dart) (Game controller), [`flutter_application/lib/src/views/game_brick_breaker.dart`](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/game_brick_breaker.dart) (Game screen), [`flutter_application/lib/src/views/menu.dart`](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/menu.dart) (Main menu), [`flutter_application/lib/main.dart`](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/main.dart) (Flutter entry)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_app_ui["App screens"]
  node_entry["Flutter entry<br/>[main.dart]"]
  node_menu["Main menu<br/>[menu.dart]"]
  node_settings_view["Settings screen<br/>[configuracoes.dart]"]
  node_developers["Developers screen"]
  node_game_view["Game screen"]
end

subgraph group_gameplay["Game runtime"]
  node_controller["Game controller"]
  node_level_catalog["Level catalog<br/>[levels.dart]"]
  node_level["Level definition<br/>[level.dart]"]
  node_ball["Ball model<br/>[ball.dart]"]
  node_paddle["Paddle model<br/>[paddle.dart]"]
  node_brick["Brick model<br/>[brick.dart]"]
  node_settings["Game settings<br/>[game_settings.dart]"]
end

subgraph group_resources["Game resources"]
  node_sound_assets["Sound assets"]
end

node_player(("Player"))
node_flame["Flame engine"]

node_player -->|"opens app"| node_entry
node_entry -->|"starts at"| node_menu
node_player -->|"chooses game"| node_menu
node_player -->|"opens settings"| node_settings_view
node_player -->|"opens credits"| node_developers
node_menu -->|"starts game"| node_game_view
node_player -->|"controls paddle"| node_game_view
node_game_view -->|"runs gameplay"| node_controller
node_controller -->|"progresses levels"| node_level_catalog
node_level_catalog -->|"defines levels"| node_level
node_controller -->|"moves ball"| node_ball
node_controller -->|"updates paddle"| node_paddle
node_controller -->|"handles collisions"| node_brick
node_game_view -.->|"uses settings"| node_settings
node_controller -.->|"plays effects"| node_sound_assets
node_game_view -.->|"uses engine"| node_flame

click node_entry "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/main.dart"
click node_menu "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/menu.dart"
click node_settings_view "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/configuracoes.dart"
click node_developers "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/desenvolvedores.dart"
click node_game_view "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/game_brick_breaker.dart"
click node_controller "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/controllers/game_controller.dart"
click node_level_catalog "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/levels/levels.dart"
click node_level "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/levels/level.dart"
click node_ball "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/ball.dart"
click node_paddle "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/paddle.dart"
click node_brick "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/brick.dart"
click node_settings "https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/game_settings.dart"
click node_sound_assets "https://github.com/julia-maia/brick-breaker/tree/main/flutter_application/lib/assets/sounds"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_entry,node_menu,node_settings_view,node_developers,node_game_view toneBlue
class node_controller,node_level_catalog,node_level,node_ball,node_paddle,node_brick,node_settings toneAmber
class node_sound_assets toneMint
class node_player,node_flame toneIndigo
```

## Components

### App screens

- [Flutter entry](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/main.dart): `flutter_application/lib/main.dart`
- [Main menu](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/menu.dart): `flutter_application/lib/src/views/menu.dart`
- [Settings screen](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/configuracoes.dart): `flutter_application/lib/src/views/configuracoes.dart`
- [Developers screen](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/desenvolvedores.dart): `flutter_application/lib/src/views/desenvolvedores.dart`
- [Game screen](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/views/game_brick_breaker.dart): `flutter_application/lib/src/views/game_brick_breaker.dart`

### Game runtime

- [Game controller](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/controllers/game_controller.dart): `flutter_application/lib/src/game/controllers/game_controller.dart`
- [Level catalog](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/levels/levels.dart): `flutter_application/lib/src/game/levels/levels.dart`
- [Level definition](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/levels/level.dart): `flutter_application/lib/src/game/levels/level.dart`
- [Ball model](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/ball.dart): `flutter_application/lib/src/game/models/ball.dart`
- [Paddle model](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/paddle.dart): `flutter_application/lib/src/game/models/paddle.dart`
- [Brick model](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/brick.dart): `flutter_application/lib/src/game/models/brick.dart`
- [Game settings](https://github.com/julia-maia/brick-breaker/blob/main/flutter_application/lib/src/game/models/game_settings.dart): `flutter_application/lib/src/game/models/game_settings.dart`

### Game resources

- [Sound assets](https://github.com/julia-maia/brick-breaker/tree/main/flutter_application/lib/assets/sounds): `flutter_application/lib/assets/sounds`

### Other components

- **Player**
- **Flame engine**

## Connections

- Player → Flutter entry: opens app
- Flutter entry → Main menu: starts at
- Player → Main menu: chooses game
- Player → Settings screen: opens settings
- Player → Developers screen: opens credits
- Main menu → Game screen: starts game
- Player → Game screen: controls paddle
- Game screen → Game controller: runs gameplay
- Game controller → Level catalog: progresses levels
- Level catalog → Level definition: defines levels
- Game controller → Ball model: moves ball
- Game controller → Paddle model: updates paddle
- Game controller → Brick model: handles collisions
- Game screen → Game settings: uses settings
- Game controller → Sound assets: plays effects
- Game screen → Flame engine: uses engine
