# jaycasamorin/minesweeper architecture

> Architecture diagram of the GitHub repository jaycasamorin/minesweeper, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-27). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/jaycasamorin/minesweeper
- Repository: https://github.com/jaycasamorin/minesweeper

## Overview

A single-file Tkinter Minesweeper game: the player selects a board size, then plays by revealing or flagging cells; the game updates the board display and handles win/loss and restart. All repository behavior is in minesweeper.py; omitted source excerpts limit detail about some UI wiring.

Main entry points: [`minesweeper.py`](https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py) (Game Controller)

## Diagram (Mermaid)

```mermaid
flowchart TD

node_player(("Player"))
node_startup["Startup and Setup<br/>[minesweeper.py]"]
node_game["Game Controller<br/>[minesweeper.py]"]
node_board["Mine Board<br/>[minesweeper.py]"]
node_display["Board Display<br/>[minesweeper.py]"]
node_dialogs["Game Dialogs<br/>[minesweeper.py]"]
node_tkinter["Tkinter"]
node_random["Random Module"]
node_numpy["NumPy"]

node_player -->|"chooses size"| node_startup
node_startup -->|"prompts size"| node_dialogs
node_startup -->|"creates game"| node_game
node_startup -->|"opens window"| node_tkinter
node_game -->|"initializes board"| node_board
node_board -->|"samples mines"| node_random
node_board -->|"allocates array"| node_numpy
node_board -->|"draws board"| node_display
node_player -->|"clicks cells"| node_game
node_game -->|"checks cells"| node_board
node_game -->|"updates cells"| node_display
node_game -->|"reports outcome"| node_dialogs
node_dialogs -->|"requests restart"| node_game
node_game -->|"regenerates board"| node_board
node_player -->|"zooms view"| node_display
node_display -->|"redraws board"| node_game

click node_startup "https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py"
click node_game "https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py"
click node_board "https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py"
click node_display "https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py"
click node_dialogs "https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_player,node_tkinter,node_random,node_numpy toneIndigo
class node_startup,node_game,node_board,node_display,node_dialogs toneTeal
```

## Components

### Other components

- **Player**
- [Startup and Setup](https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py): `minesweeper.py`
- [Game Controller](https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py): `minesweeper.py`
- [Mine Board](https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py): `minesweeper.py`
- [Board Display](https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py): `minesweeper.py`
- [Game Dialogs](https://github.com/jaycasamorin/minesweeper/blob/main/minesweeper.py): `minesweeper.py`
- **Tkinter**
- **Random Module**
- **NumPy**

## Connections

- Player → Startup and Setup: chooses size
- Startup and Setup → Game Dialogs: prompts size
- Startup and Setup → Game Controller: creates game
- Startup and Setup → Tkinter: opens window
- Game Controller → Mine Board: initializes board
- Mine Board → Random Module: samples mines
- Mine Board → NumPy: allocates array
- Mine Board → Board Display: draws board
- Player → Game Controller: clicks cells
- Game Controller → Mine Board: checks cells
- Game Controller → Board Display: updates cells
- Game Controller → Game Dialogs: reports outcome
- Game Dialogs → Game Controller: requests restart
- Game Controller → Mine Board: regenerates board
- Player → Board Display: zooms view
- Board Display → Game Controller: redraws board
