# j7x69/floatingmedia architecture

> Architecture diagram of the GitHub repository j7x69/floatingmedia, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-11-14). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/j7x69/floatingmedia
- Repository: https://github.com/j7x69/floatingmedia

## Overview

Floating Media Bar is a small Windows desktop widget for controlling media without taking focus from a game or full-screen app. Its main workflow is launch, display the floating widget, then use its controls to inspect or change playback. The single C# file contains the application entry point and window implementation; the README documents the major UI and window behaviors. The source excerpt is partial, so documented capability links use the README as evidence rather than implying unseen call structure.

Main entry points: [`FloatingMediaBar.cs`](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs) (Floating widget)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_runtime["App runtime"]
  node_entry["App entry"]
  node_widget["Floating widget"]
  node_single_instance["Single instance"]
end

subgraph group_media["Media controls"]
  node_windows_media["Windows Media"]
  node_playback["Playback controls"]
  node_timeline["Interactive timeline"]
  node_artwork["Artwork theming"]
end

subgraph group_window["Window experience"]
  node_layout["Adaptive layouts"]
  node_window_interaction["Window interaction"]
end

node_user(("User"))

node_user -->|"launches"| node_entry
node_entry -->|"opens"| node_widget
node_entry -->|"guards startup"| node_single_instance
node_user -->|"controls playback"| node_playback
node_playback -->|"controls"| node_windows_media
node_windows_media -->|"provides timing"| node_timeline
node_timeline -->|"seeks playback"| node_windows_media
node_windows_media -->|"provides artwork"| node_artwork
node_artwork -->|"themes interface"| node_widget
node_user -->|"resizes widget"| node_layout
node_layout -->|"adapts presentation"| node_widget
node_user -->|"moves or locks"| node_window_interaction
node_window_interaction -->|"positions window"| node_widget

click node_entry "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"
click node_widget "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"
click node_playback "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"
click node_timeline "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"
click node_artwork "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"
click node_layout "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"
click node_window_interaction "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"
click node_single_instance "https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_entry,node_widget,node_single_instance,node_user toneBlue
class node_windows_media,node_playback,node_timeline,node_artwork toneAmber
class node_layout,node_window_interaction toneMint
```

## Components

### App runtime

- [App entry](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`
- [Floating widget](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`
- [Single instance](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`

### Media controls

- **Windows Media**
- [Playback controls](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`
- [Interactive timeline](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`
- [Artwork theming](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`

### Window experience

- [Adaptive layouts](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`
- [Window interaction](https://github.com/j7x69/floatingmedia/blob/main/FloatingMediaBar.cs): `FloatingMediaBar.cs`

### Other components

- **User**

## Connections

- User → App entry: launches (evidence: `README.md`)
- App entry → Floating widget: opens (evidence: `FloatingMediaBar.cs`)
- App entry → Single instance: guards startup (evidence: `FloatingMediaBar.cs`)
- User → Playback controls: controls playback (evidence: `README.md`)
- Playback controls → Windows Media: controls (evidence: `README.md`)
- Windows Media → Interactive timeline: provides timing (evidence: `README.md`)
- Interactive timeline → Windows Media: seeks playback (evidence: `README.md`)
- Windows Media → Artwork theming: provides artwork (evidence: `README.md`)
- Artwork theming → Floating widget: themes interface (evidence: `README.md`)
- User → Adaptive layouts: resizes widget (evidence: `README.md`)
- Adaptive layouts → Floating widget: adapts presentation (evidence: `README.md`)
- User → Window interaction: moves or locks (evidence: `README.md`)
- Window interaction → Floating widget: positions window (evidence: `README.md`)
