How isstrasa/ragna works
The tree suggests a Unity game project, with Norse-themed player and enemy assets, effects, items, UI art, and tile assets. No README or source excerpts were provided, so the user-to-result workflow and runtime connections cannot be verified; the graph therefore maps visible content areas without asserting runtime behavior.
Components 9
Characters and animation
- Player character
Assets/Animations/Player - Enemy characters
Assets/Animations/Enemy - Character artwork
Assets/Art/Entities
Gameplay assets
- Combat effects
Assets/Animations/Effects - Items
Assets/Art/Items - Tile assets
Assets/Art/Tiles
Visual presentation
- UI icons
Assets/Art/Icons - Character portraits
Assets/Art/Portrait - Background art
Assets/Art/Background