How i-am-rayo/fvtt-atlas-navigation works
This is a Foundry VTT module in its Phase 1 development-shell state, not yet an atlas or routing implementation. The current workflow registers a world setting during initialization, then checks GM status on readiness and optionally displays a localized notice. Road editing, scale calibration, persistence, route calculation, and overlays are documented future capabilities, not present runtime components; source inspection here was limited to the startup script and package metadata.
Main entry points: main.js Ready handler · en.json English strings
Components 7
Other components
- Foundry VTT
- Startup module
scripts/main.js - Lifecycle hooks
- Startup setting
scripts/main.js - Ready handler
scripts/main.js - English strings
lang/en.json - Notifications UI
Connections 6
- Startup module → Lifecycle hooks: registers callbacks
scripts/main.js - Lifecycle hooks → Startup setting: dispatches init
scripts/main.js - Lifecycle hooks → Ready handler: dispatches ready
scripts/main.js - Ready handler → Startup setting: reads value
scripts/main.js - Ready handler → English strings: localizes keys
scripts/main.js - Ready handler → Notifications UI: shows notice
scripts/main.js