# hamgod420/experimental-csgo-cheat architecture

> Architecture diagram of the GitHub repository hamgod420/experimental-csgo-cheat, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-29). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/hamgod420/experimental-csgo-cheat
- Repository: https://github.com/hamgod420/experimental-csgo-cheat

## Overview

This is an experimental Counter-Strike: Global Offensive in-process cheat. Its apparent workflow is DLL entry, hook setup, then game-facing features configured through a menu; the README identifies the project but does not document that flow in detail. The tree and sampled files establish the feature areas and some internal dependencies, but most feature implementations and hook dispatches were not sampled, so their connections are omitted rather than inferred.

Main entry points: [`src/Features/Aimbot/Aimbot.cpp`](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/Aimbot.cpp) (Aimbot), [`src/Features/Aimbot/EnginePrediction.cpp`](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/EnginePrediction.cpp) (Engine prediction), [`src/DLLMain.cpp`](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/DLLMain.cpp) (DLL entry), [`src/Hooks.cpp`](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Hooks.cpp) (Runtime hooks)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_integration["Game integration"]
  node_entry["DLL entry<br/>[DLLMain.cpp]"]
  node_hooks["Runtime hooks<br/>[Hooks.cpp]"]
end

subgraph group_combat["Combat features"]
  node_aimbot["Aimbot<br/>[Aimbot.cpp]"]
  node_autowall["Autowall<br/>[Autowall.cpp]"]
  node_prediction["Engine prediction"]
  node_lagcomp["Lag compensation<br/>[LagComp.cpp]"]
end

subgraph group_player["Player features"]
  node_antiaim["Anti-aim<br/>[AntiAim.cpp]"]
  node_resolver["Resolver<br/>[Resolver.cpp]"]
  node_missed["Missed-shot analysis"]
  node_misc["Misc gameplay<br/>[Misc.h]"]
end

subgraph group_presentation["UI and visuals"]
  node_menu["Configuration menu<br/>[Menu.cpp]"]
  node_esp["ESP visuals<br/>[ESP.cpp]"]
end

subgraph group_foundation["SDK and utilities"]
  node_entity["Entity model<br/>[CEntity.cpp]"]
  node_interfaces["Engine interfaces<br/>[Interfaces.cpp]"]
  node_netvars["Netvar lookup<br/>[NetvarManager.cpp]"]
  node_math["Math utilities<br/>[Math.cpp]"]
  node_trace["Engine tracing<br/>[IEngineTrace.h]"]
end

node_user(("Cheat user"))
node_game["CS:GO runtime"]

node_user -.->|"loads"| node_entry
node_entry -->|"initializes"| node_hooks
node_prediction -->|"updates"| node_entity
node_prediction -->|"checks settings"| node_menu
node_prediction -.->|"runs movement prediction"| node_game
node_hooks -.->|"hooks runtime"| node_game
node_aimbot -.->|"uses penetration checks"| node_autowall
node_aimbot -.->|"uses prediction"| node_prediction
node_aimbot -.->|"uses backtracking"| node_lagcomp
node_antiaim -->|"references"| node_aimbot
node_resolver -.->|"analyzes misses"| node_missed
node_netvars -->|"reads client classes"| node_interfaces

click node_entry "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/DLLMain.cpp"
click node_hooks "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Hooks.cpp"
click node_aimbot "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/Aimbot.cpp"
click node_autowall "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/Autowall.cpp"
click node_prediction "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/EnginePrediction.cpp"
click node_lagcomp "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/LagComp.cpp"
click node_antiaim "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/AntiAim/AntiAim.cpp"
click node_resolver "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Resolver/Resolver.cpp"
click node_missed "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Resolver/missed_calculation.cpp"
click node_misc "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Misc/Misc.h"
click node_menu "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Menu/Menu.cpp"
click node_esp "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Visuals/ESP.cpp"
click node_entity "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/SDK/CEntity.cpp"
click node_interfaces "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Utils/Interfaces.cpp"
click node_netvars "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Utils/NetvarManager.cpp"
click node_math "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Utils/Math.cpp"
click node_trace "https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/SDK/IEngineTrace.h"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_entry,node_hooks,node_user toneBlue
class node_aimbot,node_autowall,node_prediction,node_lagcomp toneAmber
class node_antiaim,node_resolver,node_missed,node_misc toneMint
class node_menu,node_esp toneRose
class node_entity,node_interfaces,node_netvars,node_math,node_trace,node_game toneIndigo
```

## Components

### Game integration

- [DLL entry](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/DLLMain.cpp): `src/DLLMain.cpp`
- [Runtime hooks](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Hooks.cpp): `src/Hooks.cpp`

### Combat features

- [Aimbot](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/Aimbot.cpp): `src/Features/Aimbot/Aimbot.cpp`
- [Autowall](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/Autowall.cpp): `src/Features/Aimbot/Autowall.cpp`
- [Engine prediction](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/EnginePrediction.cpp): `src/Features/Aimbot/EnginePrediction.cpp`
- [Lag compensation](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Aimbot/LagComp.cpp): `src/Features/Aimbot/LagComp.cpp`

### Player features

- [Anti-aim](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/AntiAim/AntiAim.cpp): `src/Features/AntiAim/AntiAim.cpp`
- [Resolver](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Resolver/Resolver.cpp): `src/Features/Resolver/Resolver.cpp`
- [Missed-shot analysis](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Resolver/missed_calculation.cpp): `src/Features/Resolver/missed_calculation.cpp`
- [Misc gameplay](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Misc/Misc.h): `src/Features/Misc/Misc.h`

### UI and visuals

- [Configuration menu](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Menu/Menu.cpp): `src/Menu/Menu.cpp`
- [ESP visuals](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Features/Visuals/ESP.cpp): `src/Features/Visuals/ESP.cpp`

### SDK and utilities

- [Entity model](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/SDK/CEntity.cpp): `src/SDK/CEntity.cpp`
- [Engine interfaces](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Utils/Interfaces.cpp): `src/Utils/Interfaces.cpp`
- [Netvar lookup](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Utils/NetvarManager.cpp): `src/Utils/NetvarManager.cpp`
- [Math utilities](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/Utils/Math.cpp): `src/Utils/Math.cpp`
- [Engine tracing](https://github.com/hamgod420/experimental-csgo-cheat/blob/main/src/SDK/IEngineTrace.h): `src/SDK/IEngineTrace.h`

### Other components

- **Cheat user**
- **CS:GO runtime**

## Connections

- Cheat user → DLL entry: loads
- DLL entry → Runtime hooks: initializes (evidence: `src/DLLMain.cpp`)
- Engine prediction → Entity model: updates (evidence: `src/Features/Aimbot/EnginePrediction.cpp`)
- Engine prediction → Configuration menu: checks settings (evidence: `src/Features/Aimbot/EnginePrediction.cpp`)
- Engine prediction → CS:GO runtime: runs movement prediction
- Runtime hooks → CS:GO runtime: hooks runtime
- Aimbot → Autowall: uses penetration checks
- Aimbot → Engine prediction: uses prediction
- Aimbot → Lag compensation: uses backtracking
- Anti-aim → Aimbot: references (evidence: `src/Features/AntiAim/AntiAim.cpp`)
- Resolver → Missed-shot analysis: analyzes misses
- Netvar lookup → Engine interfaces: reads client classes (evidence: `src/Utils/NetvarManager.cpp`)
