How gotzillaz/uselessball works
UselessBall is a Kivy ball-control game. The player moves a controllable ball with mouse-driven joystick input to hit a moving randomized ball; wall contacts change ball colors, and randomized-ball wall contacts increment a hit count. The main loop schedules game updates, which move both balls and check collisions. The tree includes useless.kv, but its contents were not sampled, so its specific layout and wiring are not represented.
Main entry points: main.py Game widget
Components 10
Game interface
- Mouse joystick
main.py - Hit count
main.py - Game layout
useless.kv
Game simulation
- Game widget
main.py - Player ball
main.py - Random ball
main.py - Wall motion
main.py - Ball collision
main.py
Kivy runtime
- Kivy app
main.py
Other components
- Player
Connections 11
- Player → Mouse joystick: controls
- Kivy app → Game widget: creates
- Kivy app → Game widget: schedules updates
- Mouse joystick → Game widget: provides input
- Game widget → Player ball: moves and bounds
- Game widget → Random ball: moves and bounces
- Game widget → Ball collision: checks
- Ball collision → Random ball: resets position
- Game widget → Hit count: increments on wall hit
- Player ball → Wall motion: changes color at walls
- Random ball → Wall motion: changes color at walls