How gamer3001/vitadasher-android works
This repository appears to be a Godot platform game with menu, infinite and survival modes, player and world logic, and supporting UI and gameplay systems. The README contains only an image, and no source excerpts were provided, so the links below are inferred from filenames and scene names; dashed edges mark those unverified relationships.
Main entry points: MainMenu.gd Main menu · Player.tscn Player scene · InfiniteMode.gd Infinite mode · InfiniteMode.tscn Infinite scene
Components 20
Menus and HUD
- Main menu
MainMenu.gd - Main menu scene
MainMenu.tscn - Pause menu
PauseMenu.gd - Pause scene
PauseMenu.tscn - Inventory menu
InventoryMenu.gd - Inventory scene
InventoryMenu.tscn
Game modes
- Infinite mode
InfiniteMode.gd - Infinite scene
InfiniteMode.tscn - Survival mode
SurvivalMode.gd - Survival scene
SurvivalMode.tscn
Gameplay systems
- Player
Player.gd - Player scene
Player.tscn - Score manager
ScoreManager.gd - Obstacles
Obstacles.gd - Juice effects
Juice.gd
World and environment
- World
World.gd - World scene
World.tscn - Biome
Biome.gd - Sky gradient
SkyGradient.gd
Other components
- Player
Connections 9
- Player → Main menu: opens game
- Main menu → Infinite scene: starts mode
- Main menu → Survival scene: starts mode
- Infinite scene → Infinite mode: runs logic
- Survival scene → Survival mode: runs logic
- Infinite mode → Player scene: uses player
- Survival mode → Player scene: uses player
- World scene → World: runs logic
- Player scene → Player: runs logic