How frizalouryuken/dmw2003indonesia works
This repository is a Windows-oriented patcher that applies the Indonesian story and NPC-dialog translation to a user-supplied Digimon World 2003 BIN image, then produces a separate patched BIN/CUE pair. The user selects an image, starts patching, and receives progress and a result. The README also documents conflict-safe updates from official v1.0 patches. The runtime is concentrated in standalone Python files; the manifest builders are development-time tooling, not part of the user workflow. Source excerpts show the GUI invoking the patch operation and resource-level parsing; some deeper runtime calls are not shown.
Main entry points: dw2003_patcher_standalone_v101_update_template.py Image patcher
Components 9
User interface
- Patcher GUI
dw2003_patcher_standalone_v101_update_template.py
Patch runtime
- Image patcher
dw2003_patcher_standalone_v101_update_template.py - Resource translators
dw2003_patcher_standalone_v101_update_template.py - PACK/LANG codecs
dw2003_patcher_standalone_v101_update_template.py - Embedded translations
dw2003_patcher_standalone_v101_update_template.py
Patch artifacts
- Original BIN
- Patched BIN
- Patched CUE
Other components
- Game owner
Connections 10
- Game owner → Patcher GUI: selects BIN
README.txt - Game owner → Patcher GUI: starts patch
README.txt - Patcher GUI → Image patcher: runs patch
dw2003_patcher_standalone_v101_update_template.py - Original BIN → Image patcher: reads image
README.txt - Image patcher → Resource translators: processes resources
dw2003_patcher_standalone_v101_update_template.py - Resource translators → PACK/LANG codecs: parses resources
dw2003_patcher_standalone_v101_update_template.py - Embedded translations → Resource translators: provides translations
dw2003_patcher_standalone_v101_update_template.py - Image patcher → Patched BIN: writes copy
README.txt - Image patcher → Patched CUE: creates cue
README.txt - Patcher GUI → Game owner: reports progress
dw2003_patcher_standalone_v101_update_template.py