How filiposakkq/scar-cp2077 works
S.C.A.R. is an early-development Cyberpunk 2077 mod that adds an autonomous Blackwall-linked AI to the FERAL cyberdeck, with a GRAFT chip as an alternative host. The principal workflow is in-combat autonomous hacking: S.C.A.R. selects a threat, spends its own RAM, and applies hacks and follow-ups; marks, Parasite, Fragments, and Blackwall Bleed extend that interaction. Separate in-game surfaces expose status, perks, settings, and hack feedback. The README documents these capabilities and maps their modules, but source excerpts do not include the mod runtime, so relationships below reflect documented behavior rather than inspected calls.
Main entry points: SCAR.reds S.C.A.R. Core · AutoHack.reds Auto-hacks · Bleed.reds Bleed and Breach · Fragments.reds Fragment Rewards
Components 23
Autonomous Combat
- S.C.A.R. Core
src/r6/scripts/SCAR/SCAR.reds - Auto-hacks
src/r6/scripts/SCAR/AutoHack.reds - Perk Effects
src/r6/scripts/SCAR/PerkFx.reds
Blackwall Systems
- Fragment Rewards
src/r6/scripts/SCAR/Fragments.reds - Bleed and Breach
src/r6/scripts/SCAR/Bleed.reds
Player Interface
- RAM HUD
src/r6/scripts/SCAR/Hud.reds - Hack Panel
src/r6/scripts/SCAR/Panel.reds - Hack Announcements
src/r6/scripts/SCAR/Feed.reds - Deck Tooltips
src/r6/scripts/SCAR/Tooltip.reds - Perk Rules
src/r6/scripts/SCAR/Perks.reds - Perk Tree
src/r6/scripts/SCAR/PerkTree.reds - Status Page
src/r6/scripts/SCAR/Status.reds - Mod Settings
src/r6/scripts/SCAR/Settings.reds
Game Content
- Deck and GRAFT
src/r6/tweaks/SCAR/feral_deck.yaml - GRAFT Chip
src/r6/tweaks/SCAR/graft_chip.yaml - Mark Records
src/r6/tweaks/SCAR/mark.yaml - Fragment Item
src/r6/tweaks/SCAR/fragment.yaml - Blackwall Effects
src/r6/tweaks/SCAR/blackwall.yaml - Burn Key
src/r6/input/scar.xml - Sound Assets
src/r6/audioware/SCAR/SCAR.yml - Enemy Eye Icon
src/archive/pc/mod/SCAR.archive
Other components
- Player
- Cyberpunk 2077
Connections 23
- Player → Cyberpunk 2077: plays in
README.md - S.C.A.R. Core → Auto-hacks: runs auto-hacks
README.md - Auto-hacks → Cyberpunk 2077: targets and hacks
README.md - S.C.A.R. Core → Deck and GRAFT: uses deck tiers
README.md - S.C.A.R. Core → GRAFT Chip: supports chip host
README.md - S.C.A.R. Core → Mark Records: marks enemies
README.md - S.C.A.R. Core → RAM HUD: shows own RAM
README.md - S.C.A.R. Core → Hack Panel: shows hack state
README.md - S.C.A.R. Core → Hack Announcements: announces hacks
README.md - Player → Perk Tree: opens perk page
README.md - Perk Tree → Perk Rules: uses perk rules
README.md - Perk Rules → Perk Effects: enables effects
README.md - Player → Status Page: views status
README.md - Auto-hacks → Fragment Rewards: rewards marked kills
README.md - Fragment Rewards → Fragment Item: awards item
README.md - Auto-hacks → Bleed and Breach: raises Bleed
README.md - Bleed and Breach → Blackwall Effects: applies stages
README.md - Player → Burn Key: holds Burn key
README.md - Burn Key → Bleed and Breach: triggers Burn
README.md - Player → Mod Settings: configures options
README.md - Player → Deck Tooltips: views tooltips
README.md - Auto-hacks → Sound Assets: plays sounds
README.md - S.C.A.R. Core → Enemy Eye Icon: shows enemy icon
README.md