# facundodlf/tic-tac-toe architecture

> Architecture diagram of the GitHub repository facundodlf/tic-tac-toe, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-11-12). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/facundodlf/tic-tac-toe
- Repository: https://github.com/facundodlf/tic-tac-toe

## Overview

This is a small browser-based Tic-Tac-Toe game. A player clicks a cell; the JavaScript records the mark, checks for a win or tie, and updates the displayed result. The reset button clears the board and restores the starting state. The source excerpt shows these DOM interactions and rules; the HTML and CSS files are present in the tree, but their contents were not sampled.

Main entry points: [`js/index.js`](https://github.com/facundodlf/tic-tac-toe/blob/main/js/index.js) (Game logic), [`index.html`](https://github.com/facundodlf/tic-tac-toe/blob/main/index.html) (Game board)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_game["Browser game"]
  node_game_logic["Game logic<br/>[index.js]"]
  node_board["Game board<br/>[index.html]"]
  node_outcome["Win and tie rules<br/>[index.js]"]
  node_controls["Result and reset UI<br/>[index.html]"]
end

node_player(("Player"))

node_player -->|"clicks cells"| node_board
node_game_logic -->|"writes marks"| node_board
node_game_logic -->|"checks outcome"| node_outcome
node_outcome -->|"updates result"| node_controls
node_player -->|"clicks reset"| node_controls
node_game_logic -->|"resets display"| node_controls
node_game_logic -->|"clears cells"| node_board

click node_game_logic "https://github.com/facundodlf/tic-tac-toe/blob/main/js/index.js"
click node_board "https://github.com/facundodlf/tic-tac-toe/blob/main/index.html"
click node_outcome "https://github.com/facundodlf/tic-tac-toe/blob/main/js/index.js"
click node_controls "https://github.com/facundodlf/tic-tac-toe/blob/main/index.html"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_game_logic,node_board,node_outcome,node_controls toneBlue
class node_player toneIndigo
```

## Components

### Browser game

- [Game logic](https://github.com/facundodlf/tic-tac-toe/blob/main/js/index.js): `js/index.js`
- [Game board](https://github.com/facundodlf/tic-tac-toe/blob/main/index.html): `index.html`
- [Win and tie rules](https://github.com/facundodlf/tic-tac-toe/blob/main/js/index.js): `js/index.js`
- [Result and reset UI](https://github.com/facundodlf/tic-tac-toe/blob/main/index.html): `index.html`

### Other components

- **Player**

## Connections

- Player → Game board: clicks cells
- Game logic → Game board: writes marks (evidence: `js/index.js`)
- Game logic → Win and tie rules: checks outcome (evidence: `js/index.js`)
- Win and tie rules → Result and reset UI: updates result (evidence: `js/index.js`)
- Player → Result and reset UI: clicks reset
- Game logic → Result and reset UI: resets display (evidence: `js/index.js`)
- Game logic → Game board: clears cells (evidence: `js/index.js`)
