# dexalium/echoes-of-lemnos architecture

> Architecture diagram of the GitHub repository dexalium/echoes-of-lemnos, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-29). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/dexalium/echoes-of-lemnos
- Repository: https://github.com/dexalium/echoes-of-lemnos

## Overview

The asset tree suggests a Unity farming-game project, with scenes, farming tilemaps and sprites, input-action configuration, and 2D render settings. No README or runtime source was provided, so the player-to-gameplay workflow and connections among these assets cannot be verified; the graph shows the identifiable product assets without implying runtime behavior.

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_scenes["Scenes"]
  node_main["Main Scene<br/>[Main.unity]"]
  node_sample["Sample Scene<br/>[SampleScene.unity]"]
end

subgraph group_world["Farm Assets"]
  node_ground["Outdoor Ground"]
  node_farmtiles["Farm Tilemaps"]
  node_farmart["Farm Sprites"]
end

subgraph group_runtime["Project Configuration"]
  node_input["Input Actions"]
  node_renderer["2D Renderer<br/>[Renderer2D.asset]"]
end

click node_main "https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Scenes/Main.unity"
click node_sample "https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Scenes/SampleScene.unity"
click node_ground "https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Tiles/Outdoor%20Ground/Outdoor%20Ground.prefab"
click node_farmtiles "https://github.com/dexalium/echoes-of-lemnos/tree/main/Assets/_Udemy%20Farming%20Assets%20-%20James%20Doyle/Art/Tiny%20Wonder%20Farm/Tilemaps"
click node_farmart "https://github.com/dexalium/echoes-of-lemnos/tree/main/Assets/_Udemy%20Farming%20Assets%20-%20James%20Doyle/Art/Tiny%20Wonder%20Farm"
click node_input "https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/InputSystem_Actions.inputactions"
click node_renderer "https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Settings/Renderer2D.asset"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_main,node_sample toneBlue
class node_ground,node_farmtiles,node_farmart toneAmber
class node_input,node_renderer toneMint
```

## Components

### Scenes

- [Main Scene](https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Scenes/Main.unity): `Assets/Scenes/Main.unity`
- [Sample Scene](https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Scenes/SampleScene.unity): `Assets/Scenes/SampleScene.unity`

### Farm Assets

- [Outdoor Ground](https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Tiles/Outdoor%20Ground/Outdoor%20Ground.prefab): `Assets/Tiles/Outdoor Ground/Outdoor Ground.prefab`
- [Farm Tilemaps](https://github.com/dexalium/echoes-of-lemnos/tree/main/Assets/_Udemy%20Farming%20Assets%20-%20James%20Doyle/Art/Tiny%20Wonder%20Farm/Tilemaps): `Assets/_Udemy Farming Assets - James Doyle/Art/Tiny Wonder Farm/Tilemaps`
- [Farm Sprites](https://github.com/dexalium/echoes-of-lemnos/tree/main/Assets/_Udemy%20Farming%20Assets%20-%20James%20Doyle/Art/Tiny%20Wonder%20Farm): `Assets/_Udemy Farming Assets - James Doyle/Art/Tiny Wonder Farm`

### Project Configuration

- [Input Actions](https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/InputSystem_Actions.inputactions): `Assets/InputSystem_Actions.inputactions`
- [2D Renderer](https://github.com/dexalium/echoes-of-lemnos/blob/main/Assets/Settings/Renderer2D.asset): `Assets/Settings/Renderer2D.asset`
