# deventic/dumbshit architecture

> Architecture diagram of the GitHub repository deventic/dumbshit, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-09-29). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/deventic/dumbshit
- Repository: https://github.com/deventic/dumbshit

## Overview

This is a small interactive Conway’s Game of Life application. The user edits cells or controls playback in the Pygame event loop; the loop advances the cell set using the neighbor-based rules and renders the result. The only source file was sampled, so the graph reflects behavior directly visible there.

Main entry points: [`Conway/main.py`](https://github.com/deventic/dumbshit/blob/main/Conway/main.py) (Event loop)

## Diagram (Mermaid)

```mermaid
flowchart TD

node_user(("User"))
node_loop["Event loop<br/>[main.py]"]
node_state["Cell positions<br/>[main.py]"]
node_rules["Life rules<br/>[main.py]"]
node_neighbors["Neighbor lookup<br/>[main.py]"]
node_generation["Random generation<br/>[main.py]"]
node_renderer["Grid renderer<br/>[main.py]"]
node_pygame["Pygame display"]

node_user -->|"sends input"| node_loop
node_loop -->|"edits cells"| node_state
node_loop -->|"advances generation"| node_rules
node_rules -->|"gets neighbors"| node_neighbors
node_loop -->|"requests random cells"| node_generation
node_generation -->|"returns cells"| node_state
node_loop -->|"draws positions"| node_renderer
node_renderer -->|"draws grid"| node_pygame
node_loop -->|"updates display"| node_pygame

click node_loop "https://github.com/deventic/dumbshit/blob/main/Conway/main.py"
click node_state "https://github.com/deventic/dumbshit/blob/main/Conway/main.py"
click node_rules "https://github.com/deventic/dumbshit/blob/main/Conway/main.py"
click node_neighbors "https://github.com/deventic/dumbshit/blob/main/Conway/main.py"
click node_generation "https://github.com/deventic/dumbshit/blob/main/Conway/main.py"
click node_renderer "https://github.com/deventic/dumbshit/blob/main/Conway/main.py"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_user toneBlue
class node_loop,node_state,node_rules,node_neighbors,node_generation,node_renderer toneTeal
class node_pygame toneIndigo
```

## Components

### Other components

- **User**
- [Event loop](https://github.com/deventic/dumbshit/blob/main/Conway/main.py): `Conway/main.py`
- [Cell positions](https://github.com/deventic/dumbshit/blob/main/Conway/main.py): `Conway/main.py`
- [Life rules](https://github.com/deventic/dumbshit/blob/main/Conway/main.py): `Conway/main.py`
- [Neighbor lookup](https://github.com/deventic/dumbshit/blob/main/Conway/main.py): `Conway/main.py`
- [Random generation](https://github.com/deventic/dumbshit/blob/main/Conway/main.py): `Conway/main.py`
- [Grid renderer](https://github.com/deventic/dumbshit/blob/main/Conway/main.py): `Conway/main.py`
- **Pygame display**

## Connections

- User → Event loop: sends input
- Event loop → Cell positions: edits cells
- Event loop → Life rules: advances generation
- Life rules → Neighbor lookup: gets neighbors
- Event loop → Random generation: requests random cells
- Random generation → Cell positions: returns cells
- Event loop → Grid renderer: draws positions
- Grid renderer → Pygame display: draws grid
- Event loop → Pygame display: updates display
