How damny12/colourlessjourney works
This is a small GameMaker game project, with player and smoke objects, a room, and visual resources. The tree identifies those assets, but no README or source excerpts are available to establish the player-to-result workflow or how the objects interact. The graph therefore shows the identifiable runtime components without asserting unsupported relationships.
Components 8
Gameplay
- Player object
objects/oPlayer/Step_0.gml - Smoke object
objects/oSmoke/Step_0.gml
World and visuals
- Game room
rooms/Room1/Room1.yy - Character sprite
sprites/sGuy/sGuy.yy - Smoke sprite
sprites/sSmoke/sSmoke.yy - Wall assets
tilesets/wall/wall.yy
Project configuration
- Project settings
Colourless Journey.yyp - Platform options
options/main/options_main.yy