How czxieddan/project-sikhula works
Project Sikhula is a Hearts of Iron IV-style grand-strategy game mod: its tree contains world and country data, scripted gameplay content, interface/localisation resources, and audiovisual assets. The likely player workflow is to play a campaign shaped by the map and country setup, then encounter scripted choices and events; the README, however, documents only the project’s continuation and creators, and no source excerpts were provided. The graph therefore maps the major product content areas without asserting runtime connections that the available evidence cannot establish.
Components 16
World Setup
- Country Definitions
common/countries - World History
history - World Map
map
Gameplay Content
- National Focuses
common/national_focus - Decisions
common/decisions - Events
events - Scripted Logic
common/scripted_effects - Ideas & Ideologies
common/ideas - Characters
common/characters - Campaign Bookmarks
common/bookmarks
Interface & Text
- Game Interface
interface - Localisation
localisation
Other components
- Player