How carykh/utopia works
This is a Processing food-chain simulator. The README documents a user-facing workflow: move with WASD and Space, then press C to make the camera follow the highlighted creature nearest to the user. The tree names likely implementation areas for input, world, player, and creature systems, but no source excerpts show how they interact. Accordingly, the graph maps those components without asserting unverified calls or data flow; the documented controls do not identify their implementing module.