How brightselva/hb-kak works
Purpose and Entry Points
HB-KAK is a static browser-based project with no visible backend, package manifest, or build system. The primary entry point is index.html; two additional standalone map-oriented pages, adventure-map.html and adventure-map-opt.html, likely provide alternate or optimized experiences.
Static Delivery Boundary
All application behavior must be delivered directly by browser-loaded HTML and any inline or externally referenced assets defined within those documents. There is no repository evidence of server-side code, API layer, database, deployment configuration, or dependency management.
Grounding paths:
• index.html
• adventure-map.html
• adventure-map-opt.html
Primary Experience Shell
index.html is the likely default landing or application shell. It should be treated as the top-level navigation/control boundary from which users reach the main experience or map views.
Grounding path:
• index.html
Adventure Map Implementations
The repository contains two map pages, indicating a core interactive map feature with at least two variants:
• adventure-map.html: baseline map implementation.
• adventure-map-opt.html: likely optimized, revised, or alternate implementation.
These pages are architecturally important because they may duplicate or diverge in embedded data, rendering logic, asset usage, and interaction behavior. Changes to shared user-facing map concepts should be checked against both variants.
Grounding paths:
• adventure-map.html
• adventure-map-opt.html
Runtime and Control Flow
The material runtime is the web browser. Expected flow is:
1. Browser loads index.html or a map document directly.
2. HTML-defined scripts, styles, and referenced assets initialize the page.
3. User interactions occur client-side within the loaded document.
4. Navigation between pages uses ordinary browser document navigation unless the HTML implements another mechanism.
No external service integration can be confirmed from the supplied tree.
Project State Documentation
project_status.md is the repository’s only explicit project-state artifact and should be consulted before planning substantial changes, especially when deciding which map variant is active or preferred.
Grounding path:
• project_status.md
Main entry points: adventure-map.html Baseline adventure map · adventure-map-opt.html Optimized adventure map · index.html Primary shell · project_status.md Project status
Components 8
Browser runtime
All behavior runs in browser-loaded documents.
- Web browser · Loads documents and executes client-side behavior.
- Primary shell · Default landing and navigation boundary.
index.html - Page-defined assets · Inline or document-referenced resources initialize each page.
Adventure map variants
Two implementations of the core map experience.
- Baseline adventure map · Core interactive map variant.
adventure-map.html - Optimized adventure map · Alternate or revised map variant.
adventure-map-opt.html - Map interaction · Rendering and user interaction execute within the loaded map document.
Other components
- User
- Project status · Consult before choosing the active or preferred map variant.
project_status.md
Connections 13
- User → Web browser: uses
- Web browser → Primary shell: loads
- Web browser → Baseline adventure map: loads directly
- Web browser → Optimized adventure map: loads directly
- Primary shell → Baseline adventure map: navigates to
- Primary shell → Optimized adventure map: navigates to
- Primary shell → Page-defined assets: initializes from
- Baseline adventure map → Page-defined assets: initializes from
- Optimized adventure map → Page-defined assets: initializes from
- Baseline adventure map → Map interaction: runs
- Optimized adventure map → Map interaction: runs
- Project status → Baseline adventure map: guides planning for
- Project status → Optimized adventure map: guides planning for