How breno-guedes/jogo-de-clickar works
Jogo de Clickar is a Flutter precision-tapping game: the player starts a round, taps a relocating target to score before a 30-second timer expires, then can replay or return home. The README describes navigation, timer-based gameplay, score, and reusable UI components. Dart source was not sampled, so internal call details are inferred only from the documented responsibilities and file names; uncertain links are omitted.
Main entry points: game_screen.dart Game screen · home_screen.dart Home screen · main.dart App entry · game_service.dart Game service
Components 9
Game screens
- App entry
lib/main.dart - Home screen
lib/screens/home_screen.dart - Game screen
lib/screens/game_screen.dart
Round logic
- Game service
lib/services/game_service.dart - Game state
lib/models/game_state.dart
Game UI
- Target
lib/widgets/target.dart - Score display
lib/widgets/score_display.dart - Time display
lib/widgets/time_display.dart
Other components
- Player
Connections 11
- Player → App entry: opens
- App entry → Home screen: shows
- Player → Home screen: starts round
- Home screen → Game screen: navigates
- Game screen → Game service: manages round
- Game service → Game state: updates
- Game screen → Target: renders
- Game screen → Score display: renders
- Game screen → Time display: renders
- Player → Target: taps
- Game screen → Home screen: returns home