# bilalbutt/ludo architecture

> Architecture diagram of the GitHub repository bilalbutt/ludo, generated by GitDiagram from its file tree, README and a sample of source files (last updated 2026-11-12). It is an AI-made overview: check details against the source.

- Interactive diagram: https://gitdiagram.com/bilalbutt/ludo
- Repository: https://github.com/bilalbutt/ludo

## Overview

Ludo is a browser-based multiplayer board game. Players configure the game and roll dice from the board; JavaScript manages turns and piece movement, while the page presents the board, settings, and move-history area. The sampled code shows dice handling, player-count and six-limit settings, piece movement, captures, and winner checks, but these responsibilities share one JavaScript file, so they are represented together. The README documents move history and 2–4 player support; the sampled excerpts do not show how history is populated.

Main entry points: [`index.php`](https://github.com/bilalbutt/ludo/blob/main/index.php) (Game Page), [`functions.js`](https://github.com/bilalbutt/ludo/blob/main/functions.js) (Game Logic), [`layout.css`](https://github.com/bilalbutt/ludo/blob/main/layout.css) (Board Styling)

## Diagram (Mermaid)

```mermaid
flowchart TD

subgraph group_interface["Game Interface"]
  node_game_page["Game Page<br/>[index.php]"]
  node_board["Board and Pieces<br/>[index.php]"]
  node_settings_history["Settings and History<br/>[index.php]"]
end

subgraph group_runtime["Game Runtime"]
  node_game_logic["Game Logic<br/>[functions.js]"]
  node_turns_dice["Turns and Dice<br/>[functions.js]"]
  node_piece_movement["Piece Movement and Captures<br/>[functions.js]"]
  node_win_checks["Win Checks<br/>[functions.js]"]
end

subgraph group_presentation["Presentation"]
  node_styles["Board Styling<br/>[layout.css]"]
end

node_player(("Player"))
node_jquery["jQuery"]

node_player -->|"uses"| node_game_page
node_game_page -->|"presents"| node_board
node_game_page -->|"presents"| node_settings_history
node_game_page -->|"invokes"| node_game_logic
node_game_logic -->|"updates"| node_board
node_game_logic -->|"handles"| node_turns_dice
node_game_logic -->|"moves pieces"| node_piece_movement
node_game_logic -->|"checks winners"| node_win_checks
node_game_page -->|"loads"| node_styles
node_game_page -->|"loads"| node_jquery
node_game_logic -->|"uses"| node_jquery

click node_game_page "https://github.com/bilalbutt/ludo/blob/main/index.php"
click node_board "https://github.com/bilalbutt/ludo/blob/main/index.php"
click node_settings_history "https://github.com/bilalbutt/ludo/blob/main/index.php"
click node_game_logic "https://github.com/bilalbutt/ludo/blob/main/functions.js"
click node_turns_dice "https://github.com/bilalbutt/ludo/blob/main/functions.js"
click node_piece_movement "https://github.com/bilalbutt/ludo/blob/main/functions.js"
click node_win_checks "https://github.com/bilalbutt/ludo/blob/main/functions.js"
click node_styles "https://github.com/bilalbutt/ludo/blob/main/layout.css"

classDef toneNeutral fill:#f8fafc,stroke:#334155,stroke-width:1.5px,color:#0f172a
classDef toneBlue fill:#dbeafe,stroke:#2563eb,stroke-width:1.5px,color:#172554
classDef toneAmber fill:#fef3c7,stroke:#d97706,stroke-width:1.5px,color:#78350f
classDef toneMint fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px,color:#14532d
classDef toneRose fill:#ffe4e6,stroke:#e11d48,stroke-width:1.5px,color:#881337
classDef toneIndigo fill:#e0e7ff,stroke:#4f46e5,stroke-width:1.5px,color:#312e81
classDef toneTeal fill:#ccfbf1,stroke:#0f766e,stroke-width:1.5px,color:#134e4a
class node_game_page,node_board,node_settings_history toneBlue
class node_game_logic,node_turns_dice,node_piece_movement,node_win_checks toneAmber
class node_styles toneMint
class node_player,node_jquery toneIndigo
```

## Components

### Game Interface

- [Game Page](https://github.com/bilalbutt/ludo/blob/main/index.php): `index.php`
- [Board and Pieces](https://github.com/bilalbutt/ludo/blob/main/index.php): `index.php`
- [Settings and History](https://github.com/bilalbutt/ludo/blob/main/index.php): `index.php`

### Game Runtime

- [Game Logic](https://github.com/bilalbutt/ludo/blob/main/functions.js): `functions.js`
- [Turns and Dice](https://github.com/bilalbutt/ludo/blob/main/functions.js): `functions.js`
- [Piece Movement and Captures](https://github.com/bilalbutt/ludo/blob/main/functions.js): `functions.js`
- [Win Checks](https://github.com/bilalbutt/ludo/blob/main/functions.js): `functions.js`

### Presentation

- [Board Styling](https://github.com/bilalbutt/ludo/blob/main/layout.css): `layout.css`

### Other components

- **Player**
- **jQuery**

## Connections

- Player → Game Page: uses (evidence: `README.md`)
- Game Page → Board and Pieces: presents (evidence: `index.php`)
- Game Page → Settings and History: presents (evidence: `index.php`)
- Game Page → Game Logic: invokes (evidence: `index.php`)
- Game Logic → Board and Pieces: updates (evidence: `functions.js`)
- Game Logic → Turns and Dice: handles (evidence: `functions.js`)
- Game Logic → Piece Movement and Captures: moves pieces (evidence: `functions.js`)
- Game Logic → Win Checks: checks winners (evidence: `functions.js`)
- Game Page → Board Styling: loads (evidence: `index.php`)
- Game Page → jQuery: loads (evidence: `index.php`)
- Game Logic → jQuery: uses (evidence: `functions.js`)
