How beefyandtheducks/serverfetch works
ServerFetch is a Bukkit/Minecraft server plugin whose visible workflow is a command that gathers server and JVM statistics, formats them with server-software artwork, and sends the result to the command sender. The command source shows these calls, but the sampled utility classes are empty and the plugin lifecycle contains no registration logic; wiring beyond the visible command entry point is therefore uncertain.
Main entry points: ServerFetchCommand.java Stats command · ServerFetch.java Plugin lifecycle · ServerUtils.java Server utilities · StringUtils.java String utilities
Components 9
Command output
- Stats command
src/main/java/com/beefyandtheducks/serverFetch/commands/ServerFetchCommand.java
Runtime sources
- Bukkit server
- JVM runtime
- Minecraft server
Plugin support
- Server utilities
src/main/java/com/beefyandtheducks/serverFetch/util/ServerUtils.java - String utilities
src/main/java/com/beefyandtheducks/serverFetch/util/StringUtils.java - Plugin lifecycle
src/main/java/com/beefyandtheducks/serverFetch/ServerFetch.java - Plugin configuration
src/main/resources/config.yml
Other components
- Command sender
Connections 9
- Command sender → Stats command: invokes
- Stats command → Bukkit server: reads server stats
- Stats command → Minecraft server: reads tick stats
- Stats command → JVM runtime: reads runtime stats
- Stats command → Server utilities: queries software
- Stats command → String utilities: formats config key
- Stats command → Plugin lifecycle: reads configuration via
- Plugin lifecycle → Plugin configuration: loads
- Stats command → Command sender: sends report