How araut1/payroll-management-system works
This is a console-based employee payroll management program, implemented in the C++ source; the Java file is only a placeholder. Users enter through the main menu to add, modify, delete, find, or list employee records, or produce an employee salary slip. Employee records are persisted in EMPLOYEE.DAT. The README documents the full feature set, while the sampled excerpts only expose parts of the C++ implementation, so uncertain internal calls are omitted.
Main entry points: payrollManagementSystem.cpp Employee operations
Components 13
Console interaction
- Program entry
payrollManagementSystem.cpp - Main menu
payrollManagementSystem.cpp - Console UI
payrollManagementSystem.cpp
Employee records
- Employee operations
payrollManagementSystem.cpp - Add employee
payrollManagementSystem.cpp - Modify employee
payrollManagementSystem.cpp - Delete employee
payrollManagementSystem.cpp - Display record
payrollManagementSystem.cpp - List employees
payrollManagementSystem.cpp - Record helpers
payrollManagementSystem.cpp - EMPLOYEE.DAT
payrollManagementSystem.cpp
Payroll output
- Salary slip
payrollManagementSystem.cpp
Other components
- User
Connections 17
- User → Program entry: starts
- Program entry → Main menu: calls
- Main menu → Console UI: renders
- Main menu → Employee operations: dispatches
- Employee operations → Add employee: dispatches
- Employee operations → Modify employee: dispatches
- Employee operations → Delete employee: dispatches
- Employee operations → Display record: dispatches
- Employee operations → List employees: dispatches
- Employee operations → Salary slip: dispatches
- Add employee → EMPLOYEE.DAT: writes
- Modify employee → Record helpers: gets record number
- Modify employee → EMPLOYEE.DAT: writes
- Delete employee → EMPLOYEE.DAT: updates
- Display record → EMPLOYEE.DAT: reads
- List employees → EMPLOYEE.DAT: reads
- Salary slip → EMPLOYEE.DAT: reads