How anyel1to/atsmatrix-agent-compound works
ATSMATRIX Agent Compound is a browser-based visual operations-campus simulation, not an agent execution backend. Users watch simulated agents move among six work stations while session telemetry and event activity update in the HUD. The README describes the stages as intake, research, build, risk, verify, and deliver, but the sampled implementation advances agents through a simulated loop rather than processing real work artifacts. Rendering, simulation, controls, and scoreboard are implemented together in app.js; no external services or persistent store are evidenced.
Main entry points: app.js Agent Shift · index.html Campus Page
Components 10
Shift Simulation
- Agent Shift
app.js - Six Work Stations
app.js - Session Telemetry
app.js - Activity Feed
app.js
Campus Rendering
- Canvas World
app.js - Pixel Sprites
app.js
Controls & HUD
- Scoreboard HUD
app.js - Input Controls
app.js
Other components
- Operator
- Campus Page
index.html
Connections 13
- Operator → Campus Page: opens
README.md - Campus Page → Agent Shift: hosts
- Operator → Input Controls: acts on
README.md - Input Controls → Agent Shift: pins / pauses
app.js - Agent Shift → Six Work Stations: advances jobs
app.js - Agent Shift → Session Telemetry: updates
app.js - Agent Shift → Activity Feed: logs
app.js - Agent Shift → Canvas World: drives frame
app.js - Canvas World → Pixel Sprites: draws
app.js - Session Telemetry → Scoreboard HUD: supplies metrics
app.js - Activity Feed → Scoreboard HUD: shows activity
app.js - Canvas World → Operator: displays campus
- Scoreboard HUD → Operator: displays status
README.md