How 50l3r/telewin works
Telewin.js is a browser-console script for repeatedly submitting generated email addresses, checking whether accepted addresses win a pizza, and reporting remaining pizzas. Its main loop is driven by timers; prize checking happens only after the email service reports that an address was saved. The README also documents a proxy list for users dealing with bans. The script is shown in full; the proxy file is listed in the tree but was not sampled, so its contents and runtime connections are unknown.
Main entry points: telewin.js Telewin runtime · proxys.txt Proxy list
Components 10
Browser script
- Telewin runtime
telewin.js - Email generation
telewin.js - Pizza polling
telewin.js
Remote services
- Mail check API
- Prize check API
- Pizza status data
Proxy support
- Proxy list
proxys.txt
Other components
- Script user
- Browser console
- Proxy extension
Connections 10
- Script user → Telewin runtime: runs in console
README.md - Telewin runtime → Email generation: generates address
telewin.js - Telewin runtime → Mail check API: submits address
telewin.js - Mail check API → Telewin runtime: returns result
telewin.js - Telewin runtime → Prize check API: checks saved email
telewin.js - Telewin runtime → Pizza polling: starts polling
telewin.js - Pizza polling → Pizza status data: fetches status
telewin.js - Telewin runtime → Browser console: logs results
telewin.js - Script user → Proxy list: selects proxy
README.md - Script user → Proxy extension: configures proxy
README.md